Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Getgud.io is an innovative platform that converts gameplay data into targeted marketing campaigns, enhances player involvement, examines in-game behavior, fine-tunes matchmaking processes, and promotes fair play, all within a single solution. By integrating your game server with their platform without needing client-side modifications, you achieve comprehensive visibility of your game and its players. The user-friendly dashboard enables you to consolidate everything that matters to you, allowing you to query data on players, matches, and user submissions while accessing valuable insights. Additionally, you can set up actions and webhooks for specific player groups and even replay matches to observe player behavior directly. Getgud intelligently assesses in-match behavior, identifying players exhibiting toxic traits, including griefers like campers and spawn killers, as well as cheaters such as those using aim-bots and wall-hacks. You maintain authority over the thresholds for these behaviors and the corresponding actions to implement, including the option for automatic bans. Furthermore, this holistic approach ensures a more enjoyable gaming experience for all participants.
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
API Access
Has API
No
API Access
Has API
No
Integrations
C#
Yes
C++
Yes
Unity
Yes
Unreal Engine
Yes
Amazon Web Services (AWS)
Yes
C
Yes
CRYENGINE
Yes
JSON
No
Nakama
No
Python
Yes
Integrations
C#
Yes
C++
Yes
Unity
Yes
Unreal Engine
Yes
Amazon Web Services (AWS)
No
C
No
CRYENGINE
No
JSON
Yes
Nakama
Yes
Python
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
Getgud.io
Founded
2023
Country
United States
Website
www.getgud.io
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No