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Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
Description
Visual Basic, an object-oriented programming language created by Microsoft, allows for the rapid and straightforward development of type-safe applications within the .NET framework. It emphasizes enhancing the capabilities of the Visual Basic Runtime (microsoft.visualbasic.dll) for .NET Core, marking the first iteration of Visual Basic that is tailored specifically for this platform. Future updates are anticipated to incorporate elements of the Visual Basic Runtime that rely on WinForms. The .NET framework itself is a versatile and open-source development environment designed for the creation of various types of applications. Regardless of the application type, the code and project files maintain a consistent appearance and functionality. This uniformity ensures that developers can leverage the same runtime, application programming interfaces (APIs), and language features across all their projects. A Visual Basic application is constructed using standard components, where a solution includes one or more projects, and each project can consist of multiple assemblies, which are in turn compiled from several source files. Overall, this structure enables developers to efficiently manage and build complex applications.
API Access
Has API
API Access
Has API
Integrations
AskCodi
Babel Obfuscator
DeCaptcher
Death By Captcha
DeepSeek R2
GPT-5.1-Codex
Gemini 3 Pro
Grok 4 Fast
Llama 4 Behemoth
Llama 4 Scout
Integrations
AskCodi
Babel Obfuscator
DeCaptcher
Death By Captcha
DeepSeek R2
GPT-5.1-Codex
Gemini 3 Pro
Grok 4 Fast
Llama 4 Behemoth
Llama 4 Scout
Pricing Details
Free
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
Vendor Details
Company Name
Microsoft
Founded
1975
Website
docs.microsoft.com/en-us/dotnet/visual-basic/