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Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
Description
Scala seamlessly integrates both object-oriented and functional programming paradigms into a single, elegant high-level language. With its static type system, Scala minimizes the likelihood of errors in intricate applications, while its compatibility with JVM and JavaScript allows developers to create efficient systems that can leverage extensive libraries. The Scala compiler is adept in managing static types, meaning that in most instances, you don't need to specify variable types; its robust type inference handles this automatically. Structural data types in Scala are represented by case classes, which automatically provide well-defined methods for toString, equals, and hashCode, in addition to enabling deconstruction through pattern matching. Moreover, in Scala, functions are treated as first-class citizens, allowing for the creation of anonymous functions using a streamlined syntax. This versatility makes Scala an appealing choice for developers seeking a language that combines the best of both programming worlds.
API Access
Has API
API Access
Has API
Integrations
Aleo
Apache NetBeans
Buffer Editor
Claude Sonnet 3.5
DeepSeek
DeepSeek-Coder-V2
ERNIE 4.5
Falcon Mamba 7B
Gemini 1.5 Pro
GitLab Duo
Integrations
Aleo
Apache NetBeans
Buffer Editor
Claude Sonnet 3.5
DeepSeek
DeepSeek-Coder-V2
ERNIE 4.5
Falcon Mamba 7B
Gemini 1.5 Pro
GitLab Duo
Pricing Details
Free
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
Vendor Details
Company Name
Scala
Website
www.scala-lang.org