Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

Description

QML is a declarative language that facilitates the description of user interfaces through their visual elements and the relationships between them. This language is designed for high readability, making it easier to dynamically connect components while allowing for their reuse and customization. Leveraging the QtQuick module, developers and designers can craft smooth, animated user interfaces in QML that can seamlessly interface with various back-end C++ libraries. As a specification and programming language for user interfaces, QML empowers both developers and designers to create applications that are not only visually striking but also highly performant with fluid animations. It boasts a declarative, JSON-like syntax that is easy to read, while also providing support for imperative JavaScript expressions and dynamic property bindings for enhanced functionality. Additionally, its flexibility allows for innovative designs that can adapt to different user needs and preferences.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

C++
Coco
froglogic Coco

Integrations

C++
Coco
froglogic Coco

Pricing Details

Free
Free Trial
Free Version

Pricing Details

Free
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Vendor Details

Company Name

Qt

Founded

1995

Country

Finland

Website

doc.qt.io/qt-6/qmlapplications.html

Product Features

Product Features

Alternatives

Alternatives

XML Reviews

XML

World Wide Web Consortium (W3C)
Delphi Reviews

Delphi

Embarcadero