Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Experience a user-friendly data analysis and visualization platform that leverages the robust, swift, and effective GAUSS Matrix Programming Language. Transition seamlessly from prototype to full production by integrating tailored GAUSS analytics directly into enterprise or web applications. This highly customizable platform enhances the GAUSS environment in various fields including econometrics, finance, risk assessment, and statistics. You can implement ideas and methodologies derived from the latest scholarly articles in GAUSS with the same ease as jotting them down on paper. The GAUSS matrix language serves as an intuitive medium for transforming advanced mathematics, statistics, and machine learning concepts into practical applications. With over thirty years of continuous innovation and the development of efficient native code, GAUSS ensures optimal performance. Coupled with our advanced optimizing compiler and contemporary threading capabilities, you will consistently achieve results ahead of your competitors while handling complex analyses.

Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

No details available.

Integrations

No details available.

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Aptech Systems

Website

www.aptech.com

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Product Features

Product Features

Alternatives

Alternatives

Visual Basic Reviews

Visual Basic

Microsoft