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ease
features
design
support

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Write a Review

Description

Fortran has been meticulously crafted for high-performance tasks in the realms of science and engineering. It boasts reliable and well-established compilers and libraries, enabling developers to create software that operates with impressive speed and efficiency. The language's static and strong typing helps the compiler identify numerous programming mistakes at an early stage, contributing to the generation of optimized binary code. Despite its compact nature, Fortran is remarkably accessible for newcomers. Writing complex mathematical and arithmetic expressions over extensive arrays feels as straightforward as jotting down equations on a whiteboard. Moreover, Fortran supports native parallel programming, featuring an intuitive array-like syntax that facilitates data exchange among CPUs. This versatility allows users to execute nearly identical code on a single processor, a shared-memory multicore architecture, or a distributed-memory high-performance computing (HPC) or cloud environment. As a result, Fortran remains a powerful tool for those aiming to tackle demanding computational challenges.

Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

AdaMULTI IDE Yes 
Apache NetBeans Yes 
Arm DDT Yes 
Arm Forge Yes 
Buffer Editor Yes 
CUDA Yes 
Code::Blocks Yes 
CodeConvert Yes 
Devin Yes 
FOSSA Yes 
Kiuwan Code Security Yes 
Mayhem Code Security Yes 
Notepad++ Yes 
Replit Yes 
Rpv Reports Yes 
Snipplr Yes 
TotalView Yes 
UEStudio Yes 
Zed Yes 
jEdit Yes 

Integrations

AdaMULTI IDE No 
Apache NetBeans No 
Arm DDT No 
Arm Forge No 
Buffer Editor No 
CUDA No 
Code::Blocks No 
CodeConvert No 
Devin No 
FOSSA No 
Kiuwan Code Security No 
Mayhem Code Security No 
Notepad++ No 
Replit No 
Rpv Reports No 
Snipplr No 
TotalView No 
UEStudio No 
Zed No 
jEdit No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based Yes 
On-Premises Yes 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Fortran

Country

United States

Website

fortran-lang.org

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Product Features

Product Features

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