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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

FRED is an all-encompassing software solution designed to model the behavior of light in optomechanical systems through ray tracing techniques. It accommodates both coherent and incoherent light paths and enables users to apply realistic surface characteristics to each system component. Among its notable features are the rapid and precise simulation of a variety of light sources, including lasers, arc lamps, LEDs, ideal emitters, bulbs, and custom ray sets defined by users. The software also includes sophisticated geometry handling, scattering capabilities, optimization tools, scripting options, and graphical utilities, allowing for meticulous control over ray tracing parameters during the simulations. Additionally, it offers extensive post-tracing analysis tools and reports, facilitates real-time visualization and modification of intricate optical and mechanical configurations, and boasts high extensibility through user-generated scripts. Ultimately, FRED serves as a fundamental resource for the effective propagation of light within optomechanical frameworks, making it invaluable for researchers and engineers in the field.

Description

Pixar Animation Studios has developed cutting-edge technology for rendering visual effects and animation. Their latest framework, designed specifically for physically-based rendering, offers unparalleled adaptability to fit any production pipeline. RenderMan is not only utilized for Pixar's own feature films but has also gained widespread adoption across the industry for its capabilities in rendering visual effects and animation, highlighting its inherent scalability and versatility. Users can now access ready-to-use production tools directly from Pixar, providing materials and light transport without the need for additional development. This physically based shading system enables RenderMan to create remarkably realistic lighting with minimal configuration, featuring comprehensive support for multi-bounce ray traced global illumination and ray traced subsurface scattering. A significant amount of research and innovation has been dedicated to transforming these typically costly effects into practical solutions for production environments. The materials offered come fully equipped with a plethora of creative options, empowering artists to bring their visions to life. This commitment to accessibility and quality positions RenderMan as a leader in the rendering technology landscape.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Conductor
Dock
Finaxus
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
PlantFactory
Spark Cloud Studio
Yellow Dog Inventory
iRender

Integrations

Conductor
Dock
Finaxus
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
PlantFactory
Spark Cloud Studio
Yellow Dog Inventory
iRender

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

$5 per lincense
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Photon Engineering

Founded

1998

Country

United States

Website

photonengr.com/fred

Vendor Details

Company Name

Pixar

Founded

1986

Country

United States

Website

renderman.pixar.com

Product Features

Product Features

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