Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
An advanced immersive analytics platform designed for training managers, designers, and researchers, it allows for the assessment of training effectiveness and employee performance outcomes. By evaluating compliance, organizations can enhance safety measures, minimizing risks of injury and mistakes. The platform gathers insights across various sectors such as consumer packaged goods, architecture, engineering, construction, and retail. It streamlines product development processes, facilitating swift and valuable insights. Users can validate their theories by performing experiments within a virtual reality context, capturing data with scientific precision through eye-tracking, fixations, and biometrics. Furthermore, organizations can derive practical insights from their VR and AR initiatives right now. Our cutting-edge technology revolutionizes consumer research, allowing brands to refine their product strategies and gain a deeper understanding of consumer behavior through a distinctly quantifiable platform. Our enterprise clients are establishing spatial goals to implement training simulations that yield clearer outcomes, thereby decreasing injury rates, enhancing safety protocols, and effectively measuring productivity within their teams. With this robust platform, businesses are empowered to not only meet their training objectives but also drive innovation in their respective industries.
Description
Eye tracking is a prevalent qualitative research technique utilized in market research, predominantly by larger firms that often operate their own dedicated laboratories. As a result, studies employing this method tend to be both costly and time-intensive, typically limited to a select number of projects and participants. In the context of analyzing user interactions on websites and interfaces, researchers gather visual data alongside mouse movement recordings. Due to the need for specialized and expensive equipment, participants generally must be present in a laboratory environment. Consequently, the high financial burden associated with eye tracking has led to its infrequent use in the UI/UX field, making researchers seek alternative methods that are more accessible and cost-effective. This lack of commonality in eye tracking usage underscores the challenges faced in integrating advanced research techniques into broader design practices.
API Access
Has API
API Access
Has API
Integrations
Quest for Business
Unity
Unreal Engine
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Cognitive3D
Country
Canada
Website
cognitive3d.com
Vendor Details
Company Name
Eyezag
Country
Germany
Website
eyezag.com/eye-tracking/