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Average Ratings 0 Ratings
Description
Welcome to CodeGuppy, an innovative platform that utilizes p5.js to enhance JavaScript coding for middle and high school students, being embraced by educational institutions globally. Dive into essential computer science principles such as pixels, resolution, and coordinates, all of which are integral to the CodeGuppy experience. At the heart of programming languages lie expressions and variables; this engaging lesson will guide you through these JavaScript fundamentals. You’ll also discover how to craft new JavaScript 'instructions' and gain insights into code modularization by utilizing functions. In this session, you’ll revisit variables, expressions, and functions while also exploring the fascinating world of strings. Unleash your creativity by drawing vibrant lines, circles, and various shapes using the captivating artist program, and prepare to recreate a game that promises endless fun. Additionally, visualize the inner workings of computer memory during a standard sort operation, gaining valuable insights into programming efficiency. Finally, embark on a journey to develop your own unique version of this game and create stunning visual art and text through the magic of colored line art. With its hands-on approach, CodeGuppy ensures that learning coding is not only educational but also an enjoyable experience.
Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
API Access
Has API
No
API Access
Has API
No
Integrations
JavaScript
No
Microsoft PowerPoint
No
P5
No
Pricing Details
$200 one-time payment
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
CodeGuppy
Website
codeguppy.com
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm