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Description
Clojure stands out as a practical, efficient, and versatile programming language that boasts a collection of features that create a unified, powerful toolkit. This dynamic, general-purpose language integrates the user-friendliness and interactive nature of scripting languages while providing a solid framework for multithreaded programming. Although Clojure is a compiled language, it maintains full dynamism, allowing all of its features to be accessible at runtime. It also facilitates seamless integration with Java frameworks, incorporating optional type hints and type inference to optimize Java calls by bypassing reflection. As a dialect of Lisp, Clojure embraces the code-as-data philosophy and offers a robust macro system. Primarily a functional programming language, it presents an extensive array of immutable, persistent data structures. For scenarios requiring mutable state, Clojure introduces a software transactional memory system and a reactive Agent system, making it a well-rounded choice for various programming needs. Additionally, the language's emphasis on concurrency and simplicity enhances its appeal to developers looking for efficient solutions.
Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
API Access
Has API
API Access
Has API
Integrations
CodeConvert
Cody
DataGrip
DeepSeek
DeepSeek R1
DeepSeek-Coder-V2
Falcon Mamba 7B
Gemini 2.5 Flash
Gemini Pro
Goose
Integrations
CodeConvert
Cody
DataGrip
DeepSeek
DeepSeek R1
DeepSeek-Coder-V2
Falcon Mamba 7B
Gemini 2.5 Flash
Gemini Pro
Goose
Pricing Details
Free
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Clojure
Website
clojure.org
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm