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Average Ratings 0 Ratings
Description
Bezi transforms the Unity development experience with an intelligent AI assistant that integrates directly into the editor. Unlike generic coding tools, it indexes assets, scenes, packages, and hierarchies to understand the entire project context. Developers can generate scripts, create shaders, fix bugs, and produce documentation in real time—all styled to match their own coding approach. Its Agent Mode elevates productivity by completing tasks directly in Unity, allowing users to preview, accept, or reject changes instantly. Bezi also empowers artists and designers, enabling them to work confidently inside Unity with minimal coding knowledge while still producing technical solutions. Features like debugging beyond IDE visibility, workflow automation, and schema creation keep projects efficient and scalable. With data never used for training and enterprise-grade security, teams can adopt Bezi with confidence. By combining creativity, technical guidance, and trustworthy infrastructure, Bezi is redefining how indie creators and studios build games.
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
API Access
Has API
API Access
Has API
Integrations
Apple iOS
Apple iPadOS
Figma
Metal
OpenGL
SpriteKit
Unity
Xcode
Integrations
Apple iOS
Apple iPadOS
Figma
Metal
OpenGL
SpriteKit
Unity
Xcode
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Bezi
Founded
2021
Country
United States
Website
www.bezi.com
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce