Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Visualize data across both 2D and 3D dimensions while displaying it through OGC services. Employ various tools to conduct comparative analyses of your datasets. By merging historical field sheets with the most recent high-density multibeam surveys, you can create a comprehensive dataset within a unified space. Utilize cutting-edge tools designed specifically for bathymetric data manipulation. The BASE Editor enables you to validate, analyze, and compile datasets from diverse formats and sources with ease. Seamlessly integrate the latest high-resolution bathymetric and topographic data alongside historical records in an intuitive interface. Enhance your visualizations by incorporating raster images and vector features within the 3D viewer. After preparing your data, you can produce outputs such as smoothed contours, depth areas, and selected soundings that are essential for chart production. Additionally, create immersive fly-through videos using our 3D view that accommodates any type of bathymetric dataset. By leveraging model processing and Python automation, you can streamline workflows to ensure they can be executed fully automated with a single click from the BASE Editor, significantly improving efficiency. This approach not only saves time but also enhances the accuracy of the data interpretation process.
Description
Pixyz products are designed to streamline workflows involving 3D data and facilitate its preparation for various visualization applications. These tools guarantee that your 3D assets are optimized for use in Unity, regardless of their origin. The innovative Pixyz tessellation algorithm simplifies the transition from import to real-time publication. You can import a wide range of assemblies, from small to large, encompassing over 45 supported formats such as CAD, mesh file formats, point clouds, and others. Additionally, you have the capability to live-link Unity assets with their original source data, ensuring that any modifications are automatically reflected. Functions like creating LODs, generating UVs, merging and exploding meshes, and altering pivots allow you to craft assets that are ready for use directly within Unity. Furthermore, you can optimize any data directly in the Unity Editor without the need for re-importing, which lets you concentrate on your primary objective: creating and sharing immersive, real-time 3D experiences that captivate users. This seamless integration fosters a more efficient development process while maximizing the visual fidelity of your projects.
API Access
Has API
No
API Access
Has API
No
Integrations
AWS Marketplace
No
Unity
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$1,150 per user per year
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Teledyne Geospatial
Founded
1979
Country
Canada
Website
www.teledynecaris.com/en/products/base-editor/
Vendor Details
Company Name
Unity
Country
United States
Website
unity.com/products/pixyz
Product Features
Product Features
CAD Viewers
Annotate
No
Batch Conversion
No
Collaboration Tools
No
Editing
No
Track Changes
No
View .DWF Files
No
View .DWG Files
No
View .IGES Files
No
View .STEP Files
No
View .STL Files
No
View 2D Files
No
View 3D Files
No