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Average Ratings 0 Ratings

Total
ease
features
design
support

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Description

Art of Illusion serves as a free, open-source studio for 3D modeling and rendering, boasting features that can compete with those of commercial software. Its notable functionalities encompass subdivision surface modeling, skeleton-based animation, and a visual programming language for crafting procedural textures and materials. The latest iteration, version 3.2.0, was launched on January 13, 2021, and is robust and dependable for high-end animation projects. Additionally, there is a comprehensive documentation section available that includes a user manual along with various tutorials addressing different program features. The user interface is thoughtfully designed to be clean and user-friendly, making it accessible for beginners while still catering to more experienced users. Furthermore, Art of Illusion’s subdivision surface modeling tools enable the creation of smooth surfaces derived from control meshes of any desired shape, and its advanced deformation tools provide a natural and intuitive sculpting experience for users. All these features come together to offer a powerful platform for both novice and professional animators alike.

Description

We create a three-dimensional signed distance field (SDF) and a textured field using two latent codes. DMTet is employed to derive a 3D surface mesh from the SDF, and we sample the texture field at the surface points to obtain color information. Our training incorporates adversarial losses focused on 2D images, specifically utilizing a rasterization-based differentiable renderer to produce both RGB images and silhouettes. To distinguish between genuine and generated inputs, we implement two separate 2D discriminators—one for RGB images and another for silhouettes. The entire framework is designed to be trainable in an end-to-end manner. As various sectors increasingly transition towards the development of expansive 3D virtual environments, the demand for scalable tools that can generate substantial quantities of high-quality and diverse 3D content has become apparent. Our research endeavors to create effective 3D generative models capable of producing textured meshes that can be seamlessly integrated into 3D rendering engines, thereby facilitating their immediate application in various downstream uses. This approach not only addresses the scalability challenge but also enhances the potential for innovative applications in virtual reality and gaming.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

No details available.

Integrations

No details available.

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Art of Illusion

Founded

1999

Website

www.artofillusion.org/index

Vendor Details

Company Name

NVIDIA

Country

United States

Website

nv-tlabs.github.io/GET3D/

Product Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Product Features

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