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Description
AMPL stands out as a robust and user-friendly modeling language tailored for the representation and resolution of intricate optimization challenges. It allows users to create mathematical models using a syntax that closely resembles algebraic notation, making it easier to clearly articulate variables, objectives, and constraints in a concise format. This versatile tool accommodates a diverse array of problem types, such as linear programming, nonlinear programming, and mixed-integer programming, among others. A notable advantage of AMPL is its capability to decouple models from their data, which enhances flexibility and scalability when dealing with extensive problems. The platform seamlessly integrates with a variety of solvers, both commercial and open-source, granting users the liberty to select the most suitable solver tailored to their specific requirements. AMPL operates across various operating systems, including Windows, macOS, and Linux, and provides a range of licensing options to accommodate different user preferences. Furthermore, its intuitive design and comprehensive documentation make it accessible even for those who are new to optimization modeling.
Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
API Access
Has API
API Access
Has API
Integrations
Artelys Knitro
Python
Pricing Details
$3,000 per year
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
AMPL
Founded
2002
Country
United States
Website
ampl.com/products/ampl/
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm