Ziva VFX is revolutionizing the creation of 3D characters for films, video games, and interactive media. By providing an intuitive set of tools, artists can easily mimic realistic physics and simulate various soft-tissue materials such as muscles, fat, and skin, resulting in assets that are of blockbuster caliber. The platform allows for the simulation of soft tissue materiality through user-friendly parameters and real-world measurements, all specifically designed for creature design. One of the standout features is the Ziva Anatomy Transfer tools, which enable users to quickly replicate, warp, and retarget creatures, facilitating the adaptation and multiplication of existing designs into countless high-quality characters. Additionally, modifications to character anatomy can be made retroactively, enabling creators to swiftly respond to changes and last-minute adjustments. Users can employ a range of material types, ensuring dynamic motion even with significant deformations, including StVK, NeoHookean, co-rotational, and anisotropic materials, enhancing the overall realism of their projects. This innovative approach not only streamlines the character creation process but also opens up new possibilities for storytelling in visual media.