Best Visual Effects (VFX) Software for Maya

Find and compare the best Visual Effects (VFX) software for Maya in 2025

Use the comparison tool below to compare the top Visual Effects (VFX) software for Maya on the market. You can filter results by user reviews, pricing, features, platform, region, support options, integrations, and more.

  • 1
    V-Ray Reviews

    V-Ray

    Chaos

    $60 per month
    Artists and designers who want total creative freedom and flexibility can instantly access 15 Chaos®, products with one license. V-Ray®, Collection allows you to freely move between 3D applications. You can apply your own blend of fluid simulation, photorealistic rendering, and real-time scene exploration to any given project. You can move freely between 3D applications. You can easily share content and collaborate seamlessly with others. You can instantly access the latest releases and take advantage technology. There's no need to manage multiple versions or expiration dates. A single license is the easiest and most cost-effective way to have everything. Revolutionary designs. Moving stories. Amazing art. V-Ray can help you realize your vision. V-Ray is the industry's best 3D renderer. Create photorealistic imagery or animation. V-Ray Collection includes V-Ray to these top 3D modeling and design programs: 3ds Max. Maya. SketchUp. Rhino. Revit. Modo. Cinema 4D. Unreal. Houdini. Nuke. Blender.
  • 2
    Ziva VFX Reviews

    Ziva VFX

    Ziva Dynamics

    $50 per month
    Ziva VFX is revolutionizing the way 3D characters can be brought to life in films, games, and interactive environments. Ziva's intuitive toolset allows artists to replicate the effects and simulate any soft-tissue material including skin, fat, muscles and fat. This makes it easy for them to create blockbuster-quality assets. Ziva VFX allows you to simulate the materiality any soft tissue using intuitive parameters and real world units. Everything was designed for creature work. Ziva Anatomy Transfer tools allow you to quickly replicate, warp and retarget creatures. This allows you to adapt and multiply existing creatures for infinite hero-quality heroes. You can apply character alterations retroactively at almost any time. You can adapt the anatomy of your characters to respond faster to changes or last-minute decisions. Multiple materials can be used to produce robust motion, even under large deformations, StVK and NeoHookean.
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