Windsurf Editor
Windsurf is a cutting-edge IDE designed for developers to maintain focus and productivity through AI-driven assistance. At the heart of the platform is Cascade, an intelligent agent that not only fixes bugs and errors but also anticipates potential issues before they arise. With built-in features for real-time code previews, automatic linting, and seamless integrations with popular tools like GitHub and Slack, Windsurf streamlines the development process. Developers can also benefit from memory tracking, which helps Cascade recall past work, and smart suggestions that enhance code optimization. Windsurf’s unique capabilities ensure that developers can work faster and smarter, reducing onboarding time and accelerating project delivery.
Learn more
DreamClass
DreamClass is an educational institution's go-to class management tool, equipped with a range of useful features, like:
Program Management—Effortlessly structure your curriculum, group courses, create classes, and define their unique attributes. Seamlessly form class groups, establish teaching hours, and allocate classrooms.
Students & Admissions—Efficiently register students, allocate them to class groups, and track their progress until graduation. Keep parents and students in the loop with timely notifications, providing access to crucial information like timetables, attendance records, and financials.
Academic Management—Effectively coordinate and supervise your entire team, from teachers to secretaries and administrative assistants. Streamline fundamental processes such as assessments, attendance tracking, and grading, ensuring smooth operations across your school.
Learn more
GameMaker Language (GML)
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
Learn more
Visual Basic
Visual Basic, an object-oriented programming language created by Microsoft, allows for the rapid and straightforward development of type-safe applications within the .NET framework. It emphasizes enhancing the capabilities of the Visual Basic Runtime (microsoft.visualbasic.dll) for .NET Core, marking the first iteration of Visual Basic that is tailored specifically for this platform. Future updates are anticipated to incorporate elements of the Visual Basic Runtime that rely on WinForms. The .NET framework itself is a versatile and open-source development environment designed for the creation of various types of applications. Regardless of the application type, the code and project files maintain a consistent appearance and functionality. This uniformity ensures that developers can leverage the same runtime, application programming interfaces (APIs), and language features across all their projects. A Visual Basic application is constructed using standard components, where a solution includes one or more projects, and each project can consist of multiple assemblies, which are in turn compiled from several source files. Overall, this structure enables developers to efficiently manage and build complex applications.
Learn more