Crowdin
Get quality translations for your app, website, game, supporting documentation, and on. Invite your own translation team or work with professional translation agencies within Crowdin.
Features that ensure quality translations and speed up the process
• Glossary – create a list of terms to get consistent translations
• Translation Memory (TM) – no need to translate identical strings
• Screenshots – tag source strings to get context-relevant translations
• Integrations – set up integration with GitHub, Google Play, API, CLI, Android Studio, and on
• QA checks – make sure that all the translations have the same meaning and functions as the source strings
• In-Context – proofreading within the actual web application
• Machine Translations (MT) – pre-translate via translation engine
• Reports – get insights, plan and manage the project
Crowdin supports more than 30 file formats for mobile, software, documents, subtitles, graphics and assets:
.xml, .strings, .json, .html, .xliff, .csv, .php, .resx, .yaml, .xml, .strings and on.
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LTX Studio
From ideation to the final edits of your video, you can control every aspect using AI on a single platform. We are pioneering the integration between AI and video production. This allows the transformation of an idea into a cohesive AI-generated video. LTX Studio allows individuals to express their visions and amplifies their creativity by using new storytelling methods. Transform a simple script or idea into a detailed production. Create characters while maintaining their identity and style. With just a few clicks, you can create the final cut of a project using SFX, voiceovers, music and music. Use advanced 3D generative technologies to create new angles and give you full control over each scene. With advanced language models, you can describe the exact look and feeling of your video. It will then be rendered across all frames. Start and finish your project using a multi-modal platform, which eliminates the friction between pre- and postproduction.
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GridMarkets
Rely on GridMarkets to guarantee timely delivery of your projects. Our rendering service is equipped with robust CPUs and GPUs, offering flexible pricing plans and scaling options suitable for various budgets and deadlines. You can quickly set up and submit your work from any 3D software to our rendering farm through Envoy, our secure render management tool. GridMarkets provides the necessary 3D software licenses to run your rendering or simulation at scale, eliminating the need for local licenses during submission. To utilize our rendering and simulation services, you will need GridMarkets credits, and it is essential to maintain a positive credit balance for rendering or simulation tasks. Additionally, we offer a managed services feature, where a GridMarkets team member collaborates with you to prepare and optimize your scenes according to your specified budget and timeline. Furthermore, GridMarkets has introduced a credit overdraft feature that activates when your account balance depletes, ensuring uninterrupted service. This way, you can continue your projects without worrying about credit shortages.
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OctaneRender Cloud (ORC)
After rendering jobs are completed, they can be seamlessly shared through the platform, allowing teams to access their finished renders immediately. Users can choose the specific version of OctaneRender for their job, ensuring that the renders produced in the cloud match those created locally. The pricing for ORC jobs is determined by the OctaneBench® score of the scene, making it easy to estimate costs prior to starting a render. Additionally, the service provides high-speed storage capabilities alongside rendering. ORC enhances security by encrypting each scene file during the upload phase. OctaneRender® stands out as the first and fastest unbiased, spectrally accurate GPU render engine globally, offering unparalleled quality and speed that surpasses any other production renderer available. This combination of features makes it an excellent choice for professionals seeking efficiency and effectiveness in their rendering processes.
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