PlayFab
Discover the most robust backend platform available in the gaming industry. Create a developer account today and dive into the myriad of ways you can manage your game effortlessly with Azure PlayFab's user-friendly online interface. Are you ready to integrate your game seamlessly? Choose your SDK, enter your credentials, and you'll be up and running in no time! Everything essential for creating and maintaining a live game is at your fingertips. Engage players wherever they are and enable connections with friends across all platforms. Scale dedicated multiplayer servers dynamically to accommodate your player base. Encourage player retention and keep them returning for more exciting adventures. Gain real-time insights into your game's performance and identify any potential issues swiftly. Import, store, process, and export the data generated by your games with ease. Ensure compliance with GDPR, COPPA, and various governmental regulations effortlessly. Process payments, manage virtual currencies, sell items from your catalog, and implement measures to prevent fraud. Foster player relationships and build vibrant communities. Customize operations and respond to events instantly, while also setting up your virtual economy, creating leaderboards, or perfecting your matchmaking algorithms. With these tools, the possibilities for your game are endless!
Learn more
AccelByte
An advanced identity and access management system designed for developers to foster direct connections with their gamers. This encompasses a suite of services that act as the commercial foundation for a publishing platform or in-game marketplace, handling everything from the product catalog and purchase processes to fulfillment and digital ownership management. The system facilitates cross-platform player data management, enabling the tracking of player progress and attributes seamlessly, regardless of the platform they are using. It also allows for real-time player matchmaking, utilizing various criteria such as scores, skill levels, and latency to create balanced competitions. Furthermore, the system enhances player interactions through features like chat, presence indicators, status updates, friends, and groups, encouraging deeper engagement with elements like leaderboards and achievement systems. Key performance metrics, including Monthly Active Users (MAU), Daily Active Users (DAU), Average Revenue Per User (ARPU), and retention rates, can be monitored through an intuitive dashboard. In addition, custom game telemetry can be analyzed while executing tailored queries for comprehensive analytics, ensuring developers have the insights they need to optimize player experiences. This holistic approach not only drives engagement but also supports continuous improvement of gameplay dynamics.
Learn more
Metaplay
Metaplay serves as a robust backend solution specifically designed for live-service Unity games, equipping developers with a customizable and scalable infrastructure. Its innovative method allows for game logic to be coded once in C# and effortlessly shared between the client and server, which promotes both consistency and efficiency. The platform's data-driven structure empowers developers to adjust game economies and content on the fly, facilitating real-time updates without the need for new client releases. Additionally, Metaplay includes sophisticated tools for debugging, testing, and offline development, thus optimizing the entire development process. With complete source code access, it offers developers total ownership and flexibility, positioning it as a more advantageous option compared to conventional in-house backend systems. Furthermore, this comprehensive capability enhances collaboration among development teams, ensuring a smoother workflow from conception to launch.
Learn more
Hiro Game Development
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
Learn more