JetBrains Junie
JetBrains Junie is an innovative AI coding assistant that works inside many JetBrains IDEs to streamline programming efforts and boost efficiency. This agent leverages advanced AI to help developers write, test, and inspect code without leaving their familiar development environment. Junie offers both code execution and interactive collaboration, allowing programmers to switch between automated code writing and brainstorming sessions for features and improvements. By deeply understanding the codebase, Junie identifies the best ways to tackle tasks and ensures all changes meet quality standards through syntax and semantic checks. It also runs tests to minimize errors and keep the project healthy, freeing developers from routine tasks. Many developers have successfully built complex applications and games using Junie, highlighting its flexibility across different languages and frameworks. The AI adapts to each task’s complexity and workflow, making coding less tedious and more focused on creativity. Whether you are building a simple web app or a complex game, Junie offers smart support throughout the development cycle.
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Crowdin
Get quality translations for your app, website, game, supporting documentation, and on. Invite your own translation team or work with professional translation agencies within Crowdin.
Features that ensure quality translations and speed up the process
• Glossary – create a list of terms to get consistent translations
• Translation Memory (TM) – no need to translate identical strings
• Screenshots – tag source strings to get context-relevant translations
• Integrations – set up integration with GitHub, Google Play, API, CLI, Android Studio, and on
• QA checks – make sure that all the translations have the same meaning and functions as the source strings
• In-Context – proofreading within the actual web application
• Machine Translations (MT) – pre-translate via translation engine
• Reports – get insights, plan and manage the project
Crowdin supports more than 30 file formats for mobile, software, documents, subtitles, graphics and assets:
.xml, .strings, .json, .html, .xliff, .csv, .php, .resx, .yaml, .xml, .strings and on.
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playmix.ai
playmix.ai is an innovative platform that harnesses AI technology to allow users to transform their ideas into fully functioning games instantaneously through text prompts and basic sketches, eliminating the need for conventional coding or design expertise. By articulating your gaming concept in everyday language, playmix’s artificial intelligence constructs game logic, visuals, mechanics, and assets, enabling you to begin gameplay within seconds. Users can further enhance or modify their games by directing the system to implement changes or introduce new features. Additionally, the platform facilitates the on-demand creation of custom art and animated sprite sheets, with games hosted online for easy access, sharing, or embedding on various devices. Prioritizing speed and user-friendliness, playmix.ai provides a cohesive interface that allows for visual adjustments, gameplay modifications, and the generation of both 2D and 3D components, making game development accessible for both novices and enthusiasts. This approach not only simplifies the creative process but also encourages collaboration and experimentation among users.
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Playables Builder
YouTube Playables Builder is an innovative web tool that utilizes AI technology to assist creators in crafting bite-sized playable games directly on the platform, even if they lack coding skills, by allowing them to use concise text, images, or video prompts to articulate their game concepts, which the system then transforms into functional prototypes. Leveraging Google’s Gemini 3 AI model, this application can understand natural language and process visual inputs to create engaging gameplay mechanics, visual aesthetics, and interactive features, enabling the development of simple games that can be easily shared and enjoyed by audiences through YouTube’s mobile apps and website. Currently, Playables Builder is in a closed beta phase, accessible only to a select group of creators with approved permissions in certain regions, including the United States, Canada, Great Britain, and Australia, and it necessitates that participants maintain an active YouTube channel. The lightweight games produced are tailored for swift interaction, seamlessly integrating into YouTube’s existing Playables ecosystem of interactive content that operates natively. This initiative represents a significant step toward democratizing game development, empowering a wider array of creators to engage their audiences in novel and interactive ways.
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