DbVisualizer
DbVisualizer is one of the world’s most popular database clients.
Developers, analysts, and DBAs use it to advance their SQL experience with modern tools to visualize and manage their databases, schemas, objects, and table data and to auto-generate, write and optimize queries.
It has extended support for 30+ of the major databases and has basic-level support for all databases that can be accessed with a JDBC driver. DbVisualizer runs on all major OSes.
Free and Pro versions are available.
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Bitrise
Streamline your development process while saving time, reducing costs, and alleviating developer stress with a mobile CI/CD solution that is not only swift and adaptable but also scalable. Whether your preference leans towards native development or cross-platform frameworks, we have a comprehensive solution that meets your needs. Supporting languages such as Swift, Objective-C, Java, and Kotlin, along with platforms like Xamarin, Cordova, Ionic, React Native, and Flutter, we ensure that your initial workflows are configured automatically so you can start building within minutes. Bitrise seamlessly integrates with any Git service, whether public, private, or ad hoc, including platforms like GitHub, GitHub Enterprise, GitLab, GitLab Enterprise, and Bitbucket, available both in the cloud and on-premises. You can easily trigger builds based on pull requests, schedule them for specific times, or set up custom webhooks to suit your workflow. Additionally, our workflows are designed to operate on your terms, enabling you to coordinate various tasks such as performing integration tests, deploying to device farms, and distributing apps to testers or app stores, ultimately enhancing your overall efficiency. With a flexible approach, you can adapt your CI/CD processes to meet the evolving demands of your development cycle.
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MonoGame
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
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Solar2D
Solar2D is a game engine that utilizes Lua for its design and emphasizes user-friendly iterations. Originating as an open-source project derived from the popular Corona SDK, it empowers developers to build applications for a multitude of devices including mobile phones, desktops, and connected TVs, all while maintaining a single codebase that caters to platforms like iOS, tvOS, Android, Android TV, macOS, Windows, Linux, and HTML5. One of its standout features is an instant-update simulator that allows developers to view code modifications in real time, complemented by live builds that facilitate quick testing on actual devices via a local network. Additionally, Solar2D boasts a comprehensive selection of plugins designed to enhance its core capabilities, addressing needs such as in-app advertising, analytics, and multimedia functionalities. Developers seeking further customization can utilize Solar2D Native, which enables the integration of any native libraries or APIs written in languages like C, C++, Objective-C, or Java. Powered by the efficient Lua scripting language, Solar2D is entirely free to use without any hidden costs, fees, or royalties, making it an appealing choice for game developers. This accessibility and flexibility foster a vibrant community of developers who continuously contribute to the engine's growth and capabilities.
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