Bonson Description
At BONSON, we specialize in crafting unique sound effects libraries designed by sound designers specifically for their peers. Our services are tailored for industry professionals across various fields including film, video gaming, television, and innovative media platforms. We focus on delivering top-notch, royalty-free audio with a strong emphasis on creativity, diversity, and superior quality, all with the goal of elevating the audio experience. BONSON, which translates to “Good Sound,” is the brainchild of Michel Marchant, a seasoned sound designer with over two decades of experience in creating and refining sound for video games and new media. Michel has contributed to a wide range of video game titles spanning various genres, encompassing first-person shooters like Army Of Two and CRYSIS, as well as MMORPGs such as T.E.R.A. and numerous children's games, consistently producing fresh and innovative sounds that enrich the gaming experience. His extensive portfolio includes sound design work for indie games like “Contrast” and multiple virtual reality projects for Felix and Paul Studios, including the acclaimed “LeBron James Striving for Greatness,” highlighting his versatile talent in the sound design realm. With a commitment to pushing the boundaries of audio quality, BONSON continuously seeks to inspire and engage audiences through sound.
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