Best Game Engines for Visual Studio Code

Find and compare the best Game Engines for Visual Studio Code in 2025

Use the comparison tool below to compare the top Game Engines for Visual Studio Code on the market. You can filter results by user reviews, pricing, features, platform, region, support options, integrations, and more.

  • 1
    Phaser Reviews

    Phaser

    Phaser

    $9 per month
    Phaser is an exciting, free, and rapid open-source HTML5 game development framework that supports WebGL and Canvas rendering across both desktop and mobile web browsers. With over a decade of active development, Phaser prioritizes web standards and places the browser experience at the forefront of its design. For Phaser, exporting to the web is not just a secondary feature; it is the primary focus. The framework is completely open-source, granting users full access to each line of code within its core library. Boasting a larger selection of pre-made templates than any competing game framework, Phaser also serves as an excellent command-line interface (CLI) tool. Games created with Phaser have been integral to various marketing initiatives for many years, finding applications in numerous settings, including major Hollywood film promotions, extensive brand campaigns, educational materials, interactive experiences, television programs, news segments, charity events, and live marketing events. Additionally, the versatility and accessibility of Phaser make it a popular choice for both novice and experienced developers alike.
  • 2
    Defold Reviews
    Defold is a versatile and free game engine that is open-source and tailored for efficient cross-platform game creation. It is ready to use immediately after download, eliminating the need for any preliminary setup or configuration, which empowers developers to dive straight into their projects. This engine boasts an array of tools, including a visual editor, a code editor, Lua scripting capabilities, a Lua debugger, a scene editor, a particle editor, and a tilemap editor, all of which cater to both 2D and 3D game development. By utilizing a unified codebase and avoiding the necessity for additional external tools, Defold facilitates the seamless publishing of games across prominent platforms such as PlayStation5, PlayStation4, Nintendo Switch, Android, iOS, macOS, Linux, Windows, Steam, HTML5, and Facebook. The engine features a component-based architecture for game development, enabling developers to construct intricate behaviors from simple building blocks while implementing game logic through Lua. Additionally, developers have the option to enhance their projects by accessing new features from the asset portal, establishing a local build environment for customization, or integrating native code to further expand the engine's capabilities, thus fostering an adaptable and robust development experience. This flexibility makes Defold an appealing choice for both novice and seasoned developers alike.
  • 3
    MonoGame Reviews
    MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
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