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Description
Phaser is an exciting, free, and rapid open-source HTML5 game development framework that supports WebGL and Canvas rendering across both desktop and mobile web browsers. With over a decade of active development, Phaser prioritizes web standards and places the browser experience at the forefront of its design. For Phaser, exporting to the web is not just a secondary feature; it is the primary focus. The framework is completely open-source, granting users full access to each line of code within its core library. Boasting a larger selection of pre-made templates than any competing game framework, Phaser also serves as an excellent command-line interface (CLI) tool. Games created with Phaser have been integral to various marketing initiatives for many years, finding applications in numerous settings, including major Hollywood film promotions, extensive brand campaigns, educational materials, interactive experiences, television programs, news segments, charity events, and live marketing events. Additionally, the versatility and accessibility of Phaser make it a popular choice for both novice and experienced developers alike.
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
API Access
Has API
API Access
Has API
Integrations
Apple iOS
Canvas
Discord
Facebook Messenger
Google Play
HTML
JavaScript
Metal
Next.js
OpenGL
Integrations
Apple iOS
Canvas
Discord
Facebook Messenger
Google Play
HTML
JavaScript
Metal
Next.js
OpenGL
Pricing Details
$9 per month
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Phaser
Website
phaser.io
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/