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Description
Open 3D Engine (O3DE) is a versatile, open source, cross-platform 3D engine designed to support a wide range of applications, from AAA video games to high-quality cinematic environments and realistic simulations, all without any associated fees or commercial restrictions, under the Apache 2.0 license and overseen by The Linux Foundation. Its modular design encourages customization from the outset, allowing developers to incorporate individual components, referred to as Gems, to access specific functionalities tailored to their unique projects. You can enhance your initiatives by integrating new editing tools, features, and workflows, while benefiting from an extensive selection of community-supported Gems that can expand the engine's functionality in areas such as artificial intelligence, robotics, notifications, and virtual reality. Furthermore, O3DE's robust SDK capabilities empower you to leverage the engine as a solid foundation for virtually any type of 3D endeavor you envision, ensuring that your creative possibilities are virtually limitless. With an active community and continuous updates, O3DE is positioned as an ideal choice for developers seeking flexibility and innovation in their 3D projects.
Description
SpeedTree is an acclaimed modeling and animation suite recognized with both Emmy and Academy Awards, specifically designed for generating trees and plants utilized in film and television productions. It stands as the industry benchmark for 3D vegetation modeling in the gaming sector. The software package comprises the SpeedTree Modeler, Compiler, and a complete source SDK, along with subscription integrations for top-tier and innovative game engines. The product SpeedTree for Games has garnered awards as a 3D procedural vegetation middleware, featuring enhanced artistic controls for developers. It comes equipped with a Modeler, Compiler, an extensive Tree Library, and a full-source SDK. Noteworthy improvements in performance include quicker instance paging, consistent buffer updates, and optimized shaders. Additionally, SpeedTree Cinema is a distinguished 3D modeling suite that empowers users to create, texture, and animate a variety of stylized and photorealistic vegetation for visual effects, architectural visualization, or matte paintings. Users can model and shape any type of vegetation by leveraging a blend of procedural techniques and precise artistic controls, ensuring flexibility and creativity in their designs. This versatility makes SpeedTree a favorite among professionals in various creative industries.
API Access
Has API
API Access
Has API
Integrations
Cartwheel
Comprehensive
HostAccess
Incredibuild
Unity
iProov
Integrations
Cartwheel
Comprehensive
HostAccess
Incredibuild
Unity
iProov
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
The Linux Foundation
Founded
2000
Country
United States
Website
www.o3de.org
Vendor Details
Company Name
IDV
Country
United States
Website
www.speedtree.com
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
3D Modeling
2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce