Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Nakama is a game server framework that is open source and created by Heroic Labs, aimed at supporting the development of real-time, multiplayer, and social gaming experiences across a variety of platforms like Godot, Unity, and Unreal Engine. It offers an extensive range of features including real-time multiplayer support, customizable matchmaking systems, leaderboards, in-game chat functionalities, and management of in-game currencies. Developers are empowered to enhance Nakama's capabilities through server-side scripts written in languages such as Go, TypeScript, or Lua, which provides them with authoritative game mechanics and greater oversight of the game's state. Additionally, the platform features open-source client libraries that cater to various game engines and programming languages, ensuring developers have the tools they need for smooth integration and versatility in their projects. Unlike traditional multi-tenant SaaS solutions, Nakama serves as a dedicated server, enabling developers to incorporate custom features and maintain secure, authoritative gameplay directly on their game servers. This level of customization allows for unique gaming experiences tailored to the specific needs of each project.
Description
SpeedTree is an acclaimed modeling and animation suite recognized with both Emmy and Academy Awards, specifically designed for generating trees and plants utilized in film and television productions. It stands as the industry benchmark for 3D vegetation modeling in the gaming sector. The software package comprises the SpeedTree Modeler, Compiler, and a complete source SDK, along with subscription integrations for top-tier and innovative game engines. The product SpeedTree for Games has garnered awards as a 3D procedural vegetation middleware, featuring enhanced artistic controls for developers. It comes equipped with a Modeler, Compiler, an extensive Tree Library, and a full-source SDK. Noteworthy improvements in performance include quicker instance paging, consistent buffer updates, and optimized shaders. Additionally, SpeedTree Cinema is a distinguished 3D modeling suite that empowers users to create, texture, and animate a variety of stylized and photorealistic vegetation for visual effects, architectural visualization, or matte paintings. Users can model and shape any type of vegetation by leveraging a blend of procedural techniques and precise artistic controls, ensuring flexibility and creativity in their designs. This versatility makes SpeedTree a favorite among professionals in various creative industries.
API Access
Has API
Yes
API Access
Has API
No
Integrations
Unity
Yes
.NET
Yes
Android
Yes
C
Yes
C++
Yes
Go
Yes
Godot
Yes
HTML
Yes
Hiro Game Development
Yes
Java
Yes
Integrations
Unity
Yes
.NET
No
Android
No
C
No
C++
No
Go
No
Godot
No
HTML
No
Hiro Game Development
No
Java
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
Heroic Labs
Country
United States
Website
heroiclabs.com/nakama/
Vendor Details
Company Name
IDV
Country
United States
Website
www.speedtree.com
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No
Game Development
2D
No
3D
Yes
Analytics
No
Animation
Yes
Asset Management
No
Drag & Drop
No
IT Asset Management
Yes
Network Management
No
Physics
Yes
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No