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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

NVIDIA Reflex is a collection of technologies aimed at minimizing system latency, thereby improving responsiveness for competitive gamers. By coordinating the operations of the CPU and GPU, Reflex effectively shortens the interval between user input and screen display, which in turn aids in quicker target acquisition and greater aiming accuracy. The newest version, Reflex 2, brings forth Frame Warp technology, which updates game frames in accordance with the latest mouse input just prior to rendering, resulting in latency reductions of up to 75%. Reflex is compatible with a wide array of popular games and works seamlessly with various monitors and peripherals to deliver real-time latency data, enabling gamers to optimize their setups for peak performance. Additionally, NVIDIA G-SYNC displays equipped with the Reflex Analyzer feature the unique capability of measuring system latency, identifying clicks from Reflex-compatible gaming mice, and tracking the time it takes for the corresponding visual changes (such as a gun's muzzle flash) to appear on-screen, providing an invaluable tool for serious gamers seeking to elevate their gameplay experience. This comprehensive approach to latency management not only enhances gameplay but also offers insights that help players understand and improve their reaction times.

Description

Experience real-time facial animation powered by cloud technology. Sign up now for exclusive early access and transform your unique face designs with the ZRT Face Trainer. This cutting-edge technology enables any face mesh to express intricate emotions in real-time. The ZRT Face Trainer utilizes an extensive library of 4D data along with advanced machine learning algorithms to achieve stunning results. In less than an hour, your character mesh will be enhanced with some of the most sophisticated technology available in the gaming industry. With over 15TB of 4D scan data at its core, the ZRT Face Trainer allows face puppets to exhibit more than 72,000 distinct training shapes and innovative facial poses. Remarkably, these ZRT face puppets maintain a lightweight footprint of just 30MB during runtime, achieving real-time performance at a speed of 3ms per frame on a single CPU thread. It is essential to note that all inputs for the ZRT Face Trainer must undergo a registration process to ensure effective training, as the accuracy of this registration will significantly impact the overall quality of the facial animation generated. This innovative approach promises to redefine the standards of character animation in interactive media.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Maya No 
NVIDIA DLSS Yes 
Unreal Engine No 

Integrations

Maya Yes 
NVIDIA DLSS No 
Unreal Engine Yes 

Pricing Details

$749.99 one-time payment
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) Yes 
In Person Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

NVIDIA

Founded

1993

Country

United States

Website

www.nvidia.com/en-us/geforce/technologies/reflex/

Vendor Details

Company Name

Ziva Dynamics

Country

Canada

Website

zivadynamics.com/zrt-face-trainer

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

3D Modeling

2D Drawing No 
Animation No 
Annotations No 
Bill of Materials No 
Character Modeling No 
Collaboration Tools No 
Component Library No 
Data Import / Export No 
For 3D Printing No 
For Architects No 
For Manufacturers No 
Reference Management No 
Simulation No 

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

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