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Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
Description
playtesting.games serves as a platform aimed at enhancing feedback-oriented development for mobile game developers. It provides various services that allow creators to conduct early and frequent testing, gaining insights from users who have disengaged, experimenting with tutorial ideas, evaluating multiple games, and determining the best paths for continued development. The platform simplifies the process of testing various AI difficulty levels, enabling creators to identify what most positively impacts their key performance indicators. Developers have the option to engage with playtesting.games' community of testers or to utilize their own testing group for more tailored feedback. Furthermore, it partners with Steve Bromley, a well-known user researcher in the gaming industry, ensuring that the playtesting experience is both impartial and of exceptional quality, aiding in crucial game design choices. Clients have lauded the platform for its cost-effectiveness and the insightful data gleaned from video and audio recordings captured during gameplay sessions, which enhance the overall development process. This combination of features and expert collaboration positions playtesting.games as a valuable resource in the competitive landscape of mobile game development.
API Access
Has API
API Access
Has API
Integrations
.NET
Android
Apple iOS
Apple iPadOS
C#
Rider
Ubuntu
Visual Studio
Visual Studio Code
Windows 11
Integrations
.NET
Android
Apple iOS
Apple iPadOS
C#
Rider
Ubuntu
Visual Studio
Visual Studio Code
Windows 11
Pricing Details
Free
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net
Vendor Details
Company Name
playtesting.games
Country
United States
Website
www.playtesting.games/