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Average Ratings 0 Ratings

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ease
features
design
support

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Write a Review

Description

MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.

Description

QA engineers, developers, and performance testers use PerfDog to identify and resolve performance bottlenecks across mobile, PC, and console platforms. Developed by Tencent WeTest, it monitors 200+ real-time metrics — FPS, CPU, GPU, memory, battery, thermal, network, and proprietary indicators such as Jank, Stutter, Smooth Index, and FPower (per-frame energy) — on Android, iOS, Windows, macOS, PlayStation, Xbox, Nintendo Switch, and VR. No ROOT, jailbreak, or SDK embedding required. CPU impact stays below 1%, preserving a native testing environment reflecting actual user conditions. Core capabilities: — GPU counters for Qualcomm, Mali, PowerVR, and iOS GPUs with utilization, pixel throughput, overdraw, and bus bandwidth — Engine Mode for Unreal Engine and Unity with CPU scheduling, thread inspection, and rendering analysis — Systrace Mode for Android event tracing with timeline heat maps — Weak network simulation with configurable latency, jitter, packet loss, and bandwidth — Custom Data Extension for real-time sync of app-specific metrics via socket API PerfDogService exposes gRPC APIs for automated multi-device parallel testing in Python, C#, C++, Java, PHP, and Go with CI/CD integration. Cloud dashboard provides visualization, comparison, and team collaboration. Over 200,000 apps tested with 20M+ sessions worldwide. Used by 140+ game companies, top 10 smartphone brands, and major chip manufacturers. WeTest is certified under SOC 2 Type 2, ISO/IEC 27001:2013, ISO 9001:2015, ISO/IEC 20000-1, CMMI Maturity Level 3, and TMMI Maturity Level 3.

API Access

Has API Yes 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

.NET Yes 
Android Yes 
Appium No 
Apple iOS Yes 
Apple iPadOS Yes 
C# Yes 
GitHub No 
GitLab No 
Jenkins No 
Python No 
Rider Yes 
Ubuntu Yes 
Unity No 
Unreal Engine No 
Visual Studio Yes 
Visual Studio Code Yes 
Windows 11 Yes 
Xcode No 

Integrations

.NET No 
Android No 
Appium Yes 
Apple iOS No 
Apple iPadOS No 
C# No 
GitHub Yes 
GitLab Yes 
Jenkins Yes 
Python Yes 
Rider No 
Ubuntu No 
Unity Yes 
Unreal Engine Yes 
Visual Studio No 
Visual Studio Code No 
Windows 11 No 
Xcode Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

PerfDog offers subscription-based pricing with a free trial available. Plans are based on testing minutes and vary depending on the features and platforms required. PerfDog desktop client is available with individual and team plans. PerfDogService for automated testing requires a separate subscription and token. Volume discounts and enterprise pricing with private deployment options are available upon request. Contact the WeTest sales team for detailed pricing and custom plans.
Free Trial Yes 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises Yes 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) Yes 
In Person No 

Vendor Details

Company Name

MonoGame

Founded

2009

Country

United States

Website

monogame.net

Vendor Details

Company Name

WeTest

Country

Singapore

Website

www.wetest.net/products/perfdog

Product Features

Product Features

Performance Testing

API Testing No 
Benchmarking Yes 
Cross Browser Testing No 
Debugging No 
Historical Reporting Yes 
Load Testing No 
Mobile Testing Yes 
Parallel Testing Yes 
Regression Testing No 
UI Testing No 
Web Testing No 

Alternatives

Alternatives

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