Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
Description
QA engineers, developers, and performance testers use PerfDog to identify and resolve performance bottlenecks across mobile, PC, and console platforms. Developed by Tencent WeTest, it monitors 200+ real-time metrics — FPS, CPU, GPU, memory, battery, thermal, network, and proprietary indicators such as Jank, Stutter, Smooth Index, and FPower (per-frame energy) — on Android, iOS, Windows, macOS, PlayStation, Xbox, Nintendo Switch, and VR.
No ROOT, jailbreak, or SDK embedding required. CPU impact stays below 1%, preserving a native testing environment reflecting actual user conditions.
Core capabilities:
— GPU counters for Qualcomm, Mali, PowerVR, and iOS GPUs with utilization, pixel throughput, overdraw, and bus bandwidth
— Engine Mode for Unreal Engine and Unity with CPU scheduling, thread inspection, and rendering analysis
— Systrace Mode for Android event tracing with timeline heat maps
— Weak network simulation with configurable latency, jitter, packet loss, and bandwidth
— Custom Data Extension for real-time sync of app-specific metrics via socket API
PerfDogService exposes gRPC APIs for automated multi-device parallel testing in Python, C#, C++, Java, PHP, and Go with CI/CD integration.
Cloud dashboard provides visualization, comparison, and team collaboration. Over 200,000 apps tested with 20M+ sessions worldwide. Used by 140+ game companies, top 10 smartphone brands, and major chip manufacturers.
WeTest is certified under SOC 2 Type 2, ISO/IEC 27001:2013, ISO 9001:2015, ISO/IEC 20000-1, CMMI Maturity Level 3, and TMMI Maturity Level 3.
API Access
Has API
Yes
API Access
Has API
Yes
Integrations
.NET
Yes
Android
Yes
Appium
No
Apple iOS
Yes
Apple iPadOS
Yes
C#
Yes
GitHub
No
GitLab
No
Jenkins
No
Python
No
Integrations
.NET
No
Android
No
Appium
Yes
Apple iOS
No
Apple iPadOS
No
C#
No
GitHub
Yes
GitLab
Yes
Jenkins
Yes
Python
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
PerfDog offers subscription-based pricing with a free trial available. Plans are based on testing minutes and vary depending on the features and platforms required. PerfDog desktop client is available with individual and team plans. PerfDogService for automated testing requires a separate subscription and token. Volume discounts and enterprise pricing with private deployment options are available upon request. Contact the WeTest sales team for detailed pricing and custom plans.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
Yes
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net
Vendor Details
Company Name
WeTest
Country
Singapore
Website
www.wetest.net/products/perfdog
Product Features
Product Features
Performance Testing
API Testing
No
Benchmarking
Yes
Cross Browser Testing
No
Debugging
No
Historical Reporting
Yes
Load Testing
No
Mobile Testing
Yes
Parallel Testing
Yes
Regression Testing
No
UI Testing
No
Web Testing
No