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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Google Cloud for Games delivers an extensive range of cloud-based tools tailored to assist game developers, studios, and publishers in effectively creating, scaling, and overseeing their games. It provides robust infrastructure that supports global multiplayer interactions, real-time analytics, AI-enhanced game management, and live service oversight. Through its managed offerings, including dedicated game servers, matchmaking services, and database management solutions, developers can prioritize gameplay advancements while maintaining high reliability and performance standards. The platform also facilitates studios in personalizing player interactions, fine-tuning monetization approaches, and utilizing machine learning for detecting fraud and generating content suggestions. By seamlessly integrating with widely-used game engines and development processes, Google Cloud for Games empowers teams to speed up development cycles, boost player engagement, and expand their operations on a worldwide scale. This comprehensive ecosystem makes it easier for game creators to focus on innovative ideas without being bogged down by the complexities of infrastructure management.

Description

Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

C# No 
C++ No 
Google Cloud Platform Yes 
JSON No 
Kubernetes Yes 
Nakama No 
Satori LiveOps No 
Unity No 
Unreal Engine No 

Integrations

C# Yes 
C++ Yes 
Google Cloud Platform No 
JSON Yes 
Kubernetes No 
Nakama Yes 
Satori LiveOps Yes 
Unity Yes 
Unreal Engine Yes 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Vendor Details

Company Name

Google

Founded

1998

Country

United States

Website

cloud.google.com/solutions/games

Vendor Details

Company Name

Heroic Labs

Founded

2015

Country

United States

Website

heroiclabs.com/hiro/

Product Features

Game Development

2D Yes 
3D Yes 
Analytics Yes 
Animation Yes 
Asset Management No 
Drag & Drop Yes 
IT Asset Management No 
Network Management Yes 
Physics No 
Player Management Yes 
Prototyping Yes 
Virtual Reality Yes 
eCommerce Yes 

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

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