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Description
With our Android app, a versatile cross-platform Desktop application, and a command-line interface for automation, performance testing has become incredibly user-friendly. Whenever your game is started, the Studio SDK seamlessly records data in the background and alerts you only when necessary. This plug-and-play solution allows you to assess the performance of any application without needing to modify your code at all. Currently available for Windows and Android, the Chromebook alpha is out now, with a beta version expected in Q3 2022 and an iOS alpha slated for Q1 2023. We offer game performance benchmarking tailored for ISPs, mobile carriers, device manufacturers, and OEMs. Our services encompass testing performance across 5G, 4G, and fixed wireless platforms, providing key comparisons for cloud gaming. We also focus on diagnosing latency issues and optimizing partnerships between platforms and ISPs in the cloud gaming sector. Additionally, we evaluate and assess the feasibility of new subscriber offerings in gaming and streaming media. Our comprehensive game performance benchmarking is designed specifically for game developers and publishers, along with tailored testing and monitoring services to meet unique client needs. As the gaming landscape evolves, our tools ensure that performance metrics remain at the forefront of development and user experience.
Description
NVIDIA Reflex is a collection of technologies aimed at minimizing system latency, thereby improving responsiveness for competitive gamers. By coordinating the operations of the CPU and GPU, Reflex effectively shortens the interval between user input and screen display, which in turn aids in quicker target acquisition and greater aiming accuracy. The newest version, Reflex 2, brings forth Frame Warp technology, which updates game frames in accordance with the latest mouse input just prior to rendering, resulting in latency reductions of up to 75%. Reflex is compatible with a wide array of popular games and works seamlessly with various monitors and peripherals to deliver real-time latency data, enabling gamers to optimize their setups for peak performance. Additionally, NVIDIA G-SYNC displays equipped with the Reflex Analyzer feature the unique capability of measuring system latency, identifying clicks from Reflex-compatible gaming mice, and tracking the time it takes for the corresponding visual changes (such as a gun's muzzle flash) to appear on-screen, providing an invaluable tool for serious gamers seeking to elevate their gameplay experience. This comprehensive approach to latency management not only enhances gameplay but also offers insights that help players understand and improve their reaction times.
API Access
Has API
API Access
Has API
Integrations
NVIDIA DLSS
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
$749.99 one-time payment
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
GameBench
Country
United States
Website
www.gamebench.net/solutions/gamebench-tools/pro-tools
Vendor Details
Company Name
NVIDIA
Founded
1993
Country
United States
Website
www.nvidia.com/en-us/geforce/technologies/reflex/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Mobile App Testing
Functional Testing
Installation Testing
Interruption Testing
Memory Testing
Performance Testing
Usability Testing
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce