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ease
features
design
support

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Description

We create a three-dimensional signed distance field (SDF) and a textured field using two latent codes. DMTet is employed to derive a 3D surface mesh from the SDF, and we sample the texture field at the surface points to obtain color information. Our training incorporates adversarial losses focused on 2D images, specifically utilizing a rasterization-based differentiable renderer to produce both RGB images and silhouettes. To distinguish between genuine and generated inputs, we implement two separate 2D discriminators—one for RGB images and another for silhouettes. The entire framework is designed to be trainable in an end-to-end manner. As various sectors increasingly transition towards the development of expansive 3D virtual environments, the demand for scalable tools that can generate substantial quantities of high-quality and diverse 3D content has become apparent. Our research endeavors to create effective 3D generative models capable of producing textured meshes that can be seamlessly integrated into 3D rendering engines, thereby facilitating their immediate application in various downstream uses. This approach not only addresses the scalability challenge but also enhances the potential for innovative applications in virtual reality and gaming.

Description

TexturesFast is an innovative AI-driven platform that enables the rapid generation of premium textures and complete PBR materials in mere seconds. It empowers artists, developers, and studios to efficiently produce ready-to-use materials, eliminating the need for conventional texture libraries or manual crafting. Tailored for contemporary 3D workflows, TexturesFast facilitates the creation of seamless textures, tileable materials, and comprehensive PBR map sets through straightforward prompts or image inputs. This capability allows users to easily experiment with variations, adhere to specific artistic directions, and enhance productivity on extensive projects. Rather than spending time searching for an ideal texture or constructing materials from the ground up, creators can swiftly generate uniform, high-resolution assets that are fine-tuned for real-time engines and rendering pipelines. Serving a diverse range of applications, from game development to architectural visualization and product rendering, TexturesFast significantly accelerates the material creation process while ensuring outstanding visual fidelity. In doing so, it provides a valuable resource for enhancing creativity and efficiency in digital design.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

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Integrations

No details available.

Integrations

No details available.

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

NVIDIA

Country

United States

Website

nv-tlabs.github.io/GET3D/

Vendor Details

Company Name

TexturesFast

Founded

2024

Website

texturesfast.com

Product Features

Product Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Alternatives

Alternatives

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