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Average Ratings 0 Ratings
Description
We create a three-dimensional signed distance field (SDF) and a textured field using two latent codes. DMTet is employed to derive a 3D surface mesh from the SDF, and we sample the texture field at the surface points to obtain color information. Our training incorporates adversarial losses focused on 2D images, specifically utilizing a rasterization-based differentiable renderer to produce both RGB images and silhouettes. To distinguish between genuine and generated inputs, we implement two separate 2D discriminators—one for RGB images and another for silhouettes. The entire framework is designed to be trainable in an end-to-end manner. As various sectors increasingly transition towards the development of expansive 3D virtual environments, the demand for scalable tools that can generate substantial quantities of high-quality and diverse 3D content has become apparent. Our research endeavors to create effective 3D generative models capable of producing textured meshes that can be seamlessly integrated into 3D rendering engines, thereby facilitating their immediate application in various downstream uses. This approach not only addresses the scalability challenge but also enhances the potential for innovative applications in virtual reality and gaming.
Description
PLAYTEX AI is an online platform that serves as an AI-driven texture generator and 3D asset creation tool, specifically tailored for game developers, 3D artists, designers, and other creative individuals. Users can effortlessly create seamless textures from descriptive text prompts or existing images, as well as convert photographs into repeatable materials and generate comprehensive PBR texture sets directly within their web browsers. The platform supports a variety of necessary maps, including Albedo, Normal, Height, Roughness, Metallic, Ambient Occlusion, and Specular, allowing users to seamlessly integrate a source image or generated texture into a fully-fledged production workflow.
In addition to its texture generation capabilities, PLAYTEX AI offers an array of tools designed for producing 360° HDRIs, PBR materials, heightmaps, 3D assets, and game-ready content, along with utilities that enhance and prepare assets for contemporary 3D pipelines. The generated assets are compatible with various workflows, including popular game engines and 3D applications such as Unity, Unreal Engine, Three.js, Blender, Minecraft, and Roblox. By consolidating multiple functionalities into one platform, PLAYTEX AI significantly streamlines the creative process, making it easier for users to transition from concept to usable assets in their projects. This holistic approach fosters greater efficiency and creativity, empowering users to focus on their artistic vision without being hindered by the limitations of disparate tools.
API Access
Has API
No
API Access
Has API
No
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Integrations
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Integrations
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Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$3
Free Trial
Yes
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
Yes
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
NVIDIA
Country
United States
Website
nv-tlabs.github.io/GET3D/
Vendor Details
Company Name
PLAYTEX AI
Founded
2026
Country
United States
Website
www.playtex.ai/