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features
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support

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Description

Fortran has been meticulously crafted for high-performance tasks in the realms of science and engineering. It boasts reliable and well-established compilers and libraries, enabling developers to create software that operates with impressive speed and efficiency. The language's static and strong typing helps the compiler identify numerous programming mistakes at an early stage, contributing to the generation of optimized binary code. Despite its compact nature, Fortran is remarkably accessible for newcomers. Writing complex mathematical and arithmetic expressions over extensive arrays feels as straightforward as jotting down equations on a whiteboard. Moreover, Fortran supports native parallel programming, featuring an intuitive array-like syntax that facilitates data exchange among CPUs. This versatility allows users to execute nearly identical code on a single processor, a shared-memory multicore architecture, or a distributed-memory high-performance computing (HPC) or cloud environment. As a result, Fortran remains a powerful tool for those aiming to tackle demanding computational challenges.

Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Apache NetBeans
Arm DDT
Arm Forge
Arm MAP
Code::Blocks
CodeConvert
CodePen
Coverity Static Analysis
Devika
Devin
FOSSA
Geany
Kiuwan Code Security
Lapce
Notepad++
Replit
Rpv Reports
SwapCode AI
TextMate
jEdit

Integrations

Apache NetBeans
Arm DDT
Arm Forge
Arm MAP
Code::Blocks
CodeConvert
CodePen
Coverity Static Analysis
Devika
Devin
FOSSA
Geany
Kiuwan Code Security
Lapce
Notepad++
Replit
Rpv Reports
SwapCode AI
TextMate
jEdit

Pricing Details

Free
Free Trial
Free Version

Pricing Details

Free
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Fortran

Country

United States

Website

fortran-lang.org

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Product Features

Product Features

Alternatives

Alternatives

XML Reviews

XML

World Wide Web Consortium (W3C)
Java Reviews

Java

Oracle