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Description
CloudCompare is a free and open-source software designed for processing 3D point clouds and triangular meshes. Initially created to facilitate the comparison of dense 3D point clouds, it has now transformed into a versatile solution for a wide range of 3D data processing activities. The application provides a variety of functionalities, including projection techniques, registration methods such as Iterative Closest Point (ICP), and calculations of distances between both clouds and meshes, along with statistical analysis, segmentation, and the estimation of geometric features. Users are able to manage multiple scalar fields associated with each point cloud, implement algorithms for smoothing and gradient evaluation, and visualize their data using dynamic color rendering options. The interactive tools included in the software make it easy to segment, rotate, translate, and measure 3D objects. CloudCompare is capable of supporting a wide array of input and output formats and is available for Windows, macOS, and Linux operating systems. Additionally, the software incorporates a plugin system that allows users to enhance its functionality further, making it a highly adaptable tool for 3D data analysis and visualization. With its growing community, users can benefit from continuous updates and a wealth of shared resources.
Description
Pixyz products are designed to streamline workflows involving 3D data and facilitate its preparation for various visualization applications. These tools guarantee that your 3D assets are optimized for use in Unity, regardless of their origin. The innovative Pixyz tessellation algorithm simplifies the transition from import to real-time publication. You can import a wide range of assemblies, from small to large, encompassing over 45 supported formats such as CAD, mesh file formats, point clouds, and others. Additionally, you have the capability to live-link Unity assets with their original source data, ensuring that any modifications are automatically reflected. Functions like creating LODs, generating UVs, merging and exploding meshes, and altering pivots allow you to craft assets that are ready for use directly within Unity. Furthermore, you can optimize any data directly in the Unity Editor without the need for re-importing, which lets you concentrate on your primary objective: creating and sharing immersive, real-time 3D experiences that captivate users. This seamless integration fosters a more efficient development process while maximizing the visual fidelity of your projects.
API Access
Has API
No
API Access
Has API
No
Integrations
AWS Marketplace
No
Unity
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
$1,150 per user per year
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
CloudCompare
Country
United States
Website
www.danielgm.net/cc/
Vendor Details
Company Name
Unity
Country
United States
Website
unity.com/products/pixyz
Product Features
Product Features
CAD Viewers
Annotate
No
Batch Conversion
No
Collaboration Tools
No
Editing
No
Track Changes
No
View .DWF Files
No
View .DWG Files
No
View .IGES Files
No
View .STEP Files
No
View .STL Files
No
View 2D Files
No
View 3D Files
No