Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
With just a few essential tools, you can create your own tailored server logic through microservices, along with a comprehensive suite of LiveOps tools and live services designed to enhance games in Unity and Unreal, ensuring they resonate with players. This innovative platform serves as the inaugural marketplace for live service solutions, offering plugins for monetization, generative AI, and blockchain, among other features. It operates on a unified data fabric, enabling you to seamlessly integrate components that enhance your game experience—free from complications. You can provide cutting-edge live services for all your game development teams, as the complete Beamable live services stack can be implemented either on-premises or within your own cloud infrastructure, granting you unparalleled security, control, and adaptability. Begin crafting cloud-native live services for your game right now; a single line of code can activate systems such as persistent worlds, bespoke servers, social features, and managed inventories—all without the need to configure or install backend servers. This streamlined approach allows developers to focus on creativity, knowing they have robust support behind their projects.
Description
With our Android app, a versatile cross-platform Desktop application, and a command-line interface for automation, performance testing has become incredibly user-friendly. Whenever your game is started, the Studio SDK seamlessly records data in the background and alerts you only when necessary. This plug-and-play solution allows you to assess the performance of any application without needing to modify your code at all. Currently available for Windows and Android, the Chromebook alpha is out now, with a beta version expected in Q3 2022 and an iOS alpha slated for Q1 2023. We offer game performance benchmarking tailored for ISPs, mobile carriers, device manufacturers, and OEMs. Our services encompass testing performance across 5G, 4G, and fixed wireless platforms, providing key comparisons for cloud gaming. We also focus on diagnosing latency issues and optimizing partnerships between platforms and ISPs in the cloud gaming sector. Additionally, we evaluate and assess the feasibility of new subscriber offerings in gaming and streaming media. Our comprehensive game performance benchmarking is designed specifically for game developers and publishers, along with tailored testing and monitoring services to meet unique client needs. As the gaming landscape evolves, our tools ensure that performance metrics remain at the forefront of development and user experience.
API Access
Has API
Yes
API Access
Has API
Yes
Integrations
Unity
No
Unreal Engine
No
Venly
No
Pricing Details
$10 per 1 million API calls
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Beamable
Founded
2020
Country
United States
Website
beamable.com
Vendor Details
Company Name
GameBench
Country
United States
Website
www.gamebench.net/solutions/gamebench-tools/pro-tools
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Mobile App Testing
Functional Testing
No
Installation Testing
No
Interruption Testing
No
Memory Testing
No
Performance Testing
Yes
Usability Testing
No