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Description
With just a few essential tools, you can create your own tailored server logic through microservices, along with a comprehensive suite of LiveOps tools and live services designed to enhance games in Unity and Unreal, ensuring they resonate with players. This innovative platform serves as the inaugural marketplace for live service solutions, offering plugins for monetization, generative AI, and blockchain, among other features. It operates on a unified data fabric, enabling you to seamlessly integrate components that enhance your game experience—free from complications. You can provide cutting-edge live services for all your game development teams, as the complete Beamable live services stack can be implemented either on-premises or within your own cloud infrastructure, granting you unparalleled security, control, and adaptability. Begin crafting cloud-native live services for your game right now; a single line of code can activate systems such as persistent worlds, bespoke servers, social features, and managed inventories—all without the need to configure or install backend servers. This streamlined approach allows developers to focus on creativity, knowing they have robust support behind their projects.
Description
Diversion is a modern, cloud-native alternative to Perforce, built for the scale of today’s game and creative productions. Its architecture supports parallel, asset-heavy workflows with fast branching, real-time collaboration, and stable performance under load, without the IT overhead of traditional version control systems.
Built for studios working with engines like Unreal, large environments, procedural pipelines, or multi-disciplinary teams, Diversion adapts to the way modern productions operate. It offers teams that are building ambitious games, virtual productions, and large-scale 3D content, flexible deployment models (cloud or on-prem), seamless migration from Perforce, and an intuitive UI that supports both developers and artists.
Diversion is becoming the version control standard for teams looking to iterate faster, automate more, and ship at the speed their projects demand.
A few benchmarks:
• Branch, commit 100K files and merge back to main in less than 60 sec
• Slash costs by up to 70%
(vs. Perforce)
• Migrate from P4 in days or even hours (!!!) W/O interrupting production
• The most recommended VCS for Unreal ⭐⭐⭐⭐⭐
Key capabilities include:
- High-performance version control for very large files and repositories
- Scalable cloud, hybrid, and on-prem deployments
- Seamless workflows for artists, programmers, and technical teams
- Fast syncs via smart caching and proxy architecture
- Branching and merging designed for real production pipelines
- Asset and code review with modern collaboration features
- Native integrations with Unreal Engine and industry-standard tools
API Access
Has API
API Access
Has API
Pricing Details
$10 per 1 million API calls
Free Trial
Free Version
Pricing Details
$25 per month
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Beamable
Founded
2020
Country
United States
Website
beamable.com
Vendor Details
Company Name
Diversion
Country
United States
Website
www.diversion.dev/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
Version Control
Branch Creation / Deletion
Centralized Version History
Code Review
Code Version Management
Collaboration Tools
Compare / Merge Branches
Digital Asset / Binary File Storage
Isolated Code Branches
Option to Revert to Previous
Pull Requests
Roles / Permissions