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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

AppGameKit VR introduces a set of intuitive and robust VR commands to enhance the existing AppGameKit Script language, enabling developers to easily create immersive VR experiences. With just a handful of commands, users can begin crafting their own applications, including functionalities like head-mounted display detection and touch controller event registration. To access this DLC, users need to have AppGameKit installed, along with an OpenVR-compatible head-mounted display and either HTC Vive or optional Touch controllers. Currently, this DLC is exclusively available for Windows users. The package includes more than 60 commands, and to facilitate a smooth start, a variety of introductory demos have been provided to guide developers in bringing their ideas to life. Additionally, the asset browser window allows for effective visualization and management of media assets, enabling users to view images, 3D models, and text files, as well as listen to audio and music files. This comprehensive toolset empowers creators to explore the possibilities of virtual reality in innovative ways.

Description

Phaser is an exciting, free, and rapid open-source HTML5 game development framework that supports WebGL and Canvas rendering across both desktop and mobile web browsers. With over a decade of active development, Phaser prioritizes web standards and places the browser experience at the forefront of its design. For Phaser, exporting to the web is not just a secondary feature; it is the primary focus. The framework is completely open-source, granting users full access to each line of code within its core library. Boasting a larger selection of pre-made templates than any competing game framework, Phaser also serves as an excellent command-line interface (CLI) tool. Games created with Phaser have been integral to various marketing initiatives for many years, finding applications in numerous settings, including major Hollywood film promotions, extensive brand campaigns, educational materials, interactive experiences, television programs, news segments, charity events, and live marketing events. Additionally, the versatility and accessibility of Phaser make it a popular choice for both novice and experienced developers alike.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

App Store No 
Canvas No 
Codédex No 
Discord No 
Facebook Messenger No 
Google Play No 
HTML No 
JSON No 
JavaScript No 
Next.js No 
React No 
Remix No 
Rollup No 
Solid No 
Svelte No 
TypeScript No 
Unity No 
Visual Studio Code No 
Vue.js No 
YouTube No 

Integrations

App Store Yes 
Canvas Yes 
Codédex Yes 
Discord Yes 
Facebook Messenger Yes 
Google Play Yes 
HTML Yes 
JSON Yes 
JavaScript Yes 
Next.js Yes 
React Yes 
Remix Yes 
Rollup Yes 
Solid Yes 
Svelte Yes 
TypeScript Yes 
Unity Yes 
Visual Studio Code Yes 
Vue.js Yes 
YouTube Yes 

Pricing Details

$29.99 per license
Free Trial No 
Free Version No 

Pricing Details

$9 per month
Free Trial Yes 
Free Version Yes 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

AppGameKit

Founded

1999

Country

United Kingdom

Website

www.appgamekit.com/dlc/vr

Vendor Details

Company Name

Phaser

Website

phaser.io

Product Features

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

Product Features

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