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Average Ratings 0 Ratings
Description
Amazon GameLift is a specialized hosting solution for game servers that facilitates the deployment, management, and scaling of cloud servers tailored for multiplayer gaming experiences. Whether you require a comprehensive managed service or only specific features, GameLift harnesses the capabilities of AWS to ensure optimal latency, reduced player wait times, and significant cost efficiency. Utilizing the extensive AWS global network, GameLift effectively handles game server management. It allows for the seamless matchmaking of players into game sessions while enabling the autoscaling of one, hundreds, or even thousands of instances simultaneously, all without the need for manual scaling adjustments in response to varying player demand. The platform provides essential multiplayer game functionalities, including matchmaking, session directories, player data management, and analytics. Additionally, with AWS, you can access services like AWS Lambda for serverless computing that is both scalable and adaptable, as well as features from Amazon GameLift FlexMatch to enhance your matchmaking processes. Overall, GameLift offers a comprehensive solution that caters to the complex needs of modern multiplayer gaming.
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
API Access
Has API
API Access
Has API
Integrations
AWS App Mesh
Amazon Elastic Container Service (Amazon ECS)
C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine
Integrations
AWS App Mesh
Amazon Elastic Container Service (Amazon ECS)
C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Amazon
Founded
1994
Country
United States
Website
aws.amazon.com/gamelift/
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce