Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Leverage AWS CloudFormation templates to enhance your game's backend capabilities. Provide essential functionalities to your players by utilizing preconfigured AWS solutions. Employ sample assets and code to quickly prototype game features, accelerating the development process. AWS GameKit serves as an integration toolkit for game engines, enabling the creation of cloud-connected features while simplifying the complexities of cloud service architecture. With this toolkit, you can swiftly initiate active game projects equipped with ready-made backend features, open-source code, and comprehensive documentation. Benefit from solutions crafted by cloud architecture specialists, adhering to the AWS Well-Architected Framework to ensure security, performance, and resilience. Integrate the AWS GameKit plugin within your game engine to efficiently configure and deploy the necessary AWS resources for your cloud-driven game features. Additionally, utilize AWS tools for monitoring, scaling, and customizing backend services while maintaining control over the data generated and stored in the AWS environment. This comprehensive approach allows developers to focus on creating engaging gameplay experiences, ultimately enhancing player satisfaction.
Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
API Access
Has API
No
API Access
Has API
Yes
Integrations
.NET
No
AWS CloudFormation
Yes
Amazon Web Services (AWS)
Yes
Android
No
Apple iOS
No
Apple iPadOS
No
C#
No
Rider
No
Ubuntu
No
Unreal Engine
Yes
Integrations
.NET
Yes
AWS CloudFormation
No
Amazon Web Services (AWS)
No
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
C#
Yes
Rider
Yes
Ubuntu
Yes
Unreal Engine
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
Yes
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Amazon
Founded
1994
Country
United States
Website
aws.amazon.com/gamekit/
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No