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Average Ratings 0 Ratings
Description
Leverage AWS CloudFormation templates to enhance your game's backend capabilities. Provide essential functionalities to your players by utilizing preconfigured AWS solutions. Employ sample assets and code to quickly prototype game features, accelerating the development process. AWS GameKit serves as an integration toolkit for game engines, enabling the creation of cloud-connected features while simplifying the complexities of cloud service architecture. With this toolkit, you can swiftly initiate active game projects equipped with ready-made backend features, open-source code, and comprehensive documentation. Benefit from solutions crafted by cloud architecture specialists, adhering to the AWS Well-Architected Framework to ensure security, performance, and resilience. Integrate the AWS GameKit plugin within your game engine to efficiently configure and deploy the necessary AWS resources for your cloud-driven game features. Additionally, utilize AWS tools for monitoring, scaling, and customizing backend services while maintaining control over the data generated and stored in the AWS environment. This comprehensive approach allows developers to focus on creating engaging gameplay experiences, ultimately enhancing player satisfaction.
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
API Access
Has API
API Access
Has API
Integrations
Unreal Engine
AWS CloudFormation
Amazon Web Services (AWS)
C#
C++
JSON
Nakama
Satori LiveOps
Unity
Integrations
Unreal Engine
AWS CloudFormation
Amazon Web Services (AWS)
C#
C++
JSON
Nakama
Satori LiveOps
Unity
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Amazon
Founded
1994
Country
United States
Website
aws.amazon.com/gamekit/
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce