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Submission + - Wild Fox, Firefox with h.264 HTML 5 support (

Elledan writes: Only two countries in the world have software patents which make it impossible to freely use video codecs such as AVC (h.264). This has led to projects such as Firefox not including AVC support with the HTML 5 video tag in all their releases, resulting in the rest of the world having to indirectly suffer the effects of software patents as well. To rectify this situation at least somewhat, I have created the Wild Fox project which aims to release Firefox builds with the features previously excluded due to software patents, which will be available to those in non-software patent encumbered countries. Any developers who wish to join the project are more than welcome.
The Internet

Submission + - DNSSEC on all root servers (

suraj.sun writes: Wednesday, (May-05,'10) the last of the 13 authoritative root servers for the domain name system switched over to the DNS Security Extensions (DNSSEC) security protocol. DNSSEC is intended to prevent DNS exploits such as cache poisoning. All 13 root servers are now serving a signed version of the root zone. However, it is not possible to validate these signatures at present as the public key remains undisclosed. This precautionary measure is intended to ensure that for the time being it remains possible to switch back to an unsigned root zone, should the need arise.

There have been no reports of any problems in the immediate aftermath of VeriSign's J root server starting to serve DNSSEC signatures. Experts at the 60th RIPE meeting in Prague were almost unanimous in predicting a glitch-free switchover, following the successful switchovers of the other 12 root servers in recent months.


Comment Re:Simple answer: No. (Score 1) 462

They want more efficient games. With “efficient” meaning: More fun for less time. Or: If they are shorter and don’t require as much getting into, they should just as much be more intense.

Simplicity vs. Complexity is kind of missing the point, and I think "efficiency" might be a little off the mark too.

My biggest problem with modern games is that the type of complexity that they introduce doesn't make any sense. One way is that they add some sort of "puzzle" or something to solve. But this puzzle isn't solvable by logic or intelligence, it's just something completely random. This is why game walkthroughs are so popular. Some of the predicaments are just so obtuse and weird.

The other way is that they introduce complexity to the controls. This is particularly common in console games, but not unknown in the PC gaming world, either. I want to be immersed in the game, I don't want to spend the time trying to adapt to whatever weird control scheme or combo of button presses the interface requires.

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