Follow Slashdot stories on Twitter

 



Forgot your password?
typodupeerror
Check out the new SourceForge HTML5 internet speed test! No Flash necessary and runs on all devices. ×
Games

Submission + - Pirated Copies of 'Splatterhouse' Hit the Net (worthplaying.com)

An anonymous reader writes: Say you came into possession of a game six months before its release. Would you play it? Sure, most would. You'd probably tell your friends and maybe even blog about it. But given the no-tolerance attitude towards leaks who in their right mind would try to publically sell copies to the world at large? If the game is Namco's Splatterhouse, it seems that one person would.

WorthPlaying writes, "He did not say if the version of Splatterhouse purportedly up for sale was the version developed by the now-defunct Bottlerocket or the version that was retooled by Namco Bandai's Afro Samurai team after it brought the project in-house in February 2009. To prove that he was in possession of a copy of the game, dulledblade also posted a number of screenshots from the unreleased title; each one showed an image of the game and bore a post-it note with his name."

The Almighty Buck

Are Micro-Transactions the Future of Online Game Business Models? 68

Last week we discussed news of Sony Online Entertainment's unveiling of a store that would allow players to purchase in-game Everquest items for real money. Massively spoke with John Smedley, SOE's CEO, about the system and what their goals were. He made the point that they were limiting sales to things that wouldn't unbalance the game. "They're fun and they're convenient. That's all they are. We're not selling power. There are a lot of respectable viewpoints on this, and a lot of reasonable people can disagree on them. Our view is that nothing here is gamebreaking." Edge Magazine has a related piece about Mytheon, an upcoming action-strategy game that will rely on micro-transactions to support its otherwise free-to-play business model. The game's producer suggests that micro-transactions are "a model that really gets us closer to the end user, and that's the way things need to be in the future, online."

Slashdot Top Deals

Kill Ugly Processor Architectures - Karl Lehenbauer

Working...