skade88 writes: Square Enix president Yoichi Wada will not have his one year contract renewed in June on news of a huge loss for the company.
From the Article: 'The revised guidance for the year ending 31 March 2013 makes for grim reading. The predicted 13.5 billion yen drop (around $143.2 million) in operating income turns a 7.5 billion yen operating income into a 6 billion yen outflow – a 16.7 billion yen drop from the 2012 financial year operating income of 10.7 billion yen. Net income is similarly affected, dropping from a previous guidance of 3.5 billion yen to a 13 billion yen loss, down 19.1 billion yen on the prior year.'
skade88 writes: Ars is bringing us more gaming news coming from PAX East today. Capcom held a panel that featured news on new Mega Man merchandise, Ryu being America's favorite Street Fighter character and new on a new Duck Tails game. First hand accounts say the Duck Tails news prompted the entire crowd into an inspired singalong "Life is like a hurricane Here in Duckburg"
From the Article: "Yes, Capcom is finally bringing back the classic NES-era DuckTales in an HD remake for modern consoles, with Disney's blessing. The conversion is being handled by WayForward, best known at the moment for its Double Dragon Neon and the Nintendo DS Adventure Time game. All the graphics are being redrawn in HD, with 3D backgrounds drawn by one of the original DuckTales cartoon artists. Overall, the trailer evoked a visual feel similar to that of the Paper Mario games. The classic soundtrack is being remastered, too, by WayForward's Jay Kaufman.
The game is based heavily on the NES classic—about 70 percent of the content will be exactly the same, while 30 percent will be slightly re-tuned, a producer said. The similarities could actually be considered a feature rather than a problem, though, considering that the original game was a bona fide masterpiece created by some of Capcom's best talent. There will be a few new side features, too, such as a tutorial stage, cutscene introductions for characters, a museum, and a section that lets you do the "classic jump into the money bin," which is apparently very popular in play testing."
skade88 writes: Engadget sat down with Valve's Joe Ludwig to get a first hand account of Valve's involvement in development of VR enabled games. The article goes into great detail on Valve's development of TF2, their team dedicated to VR game development and their partnership with The Oculus Rift Team.
skade88 writes: Neoseeker and the Verge are reporting that the Oculus Rift launch will no longer have Doom 3 BFG support. But in some good news to off set the bad, Valve will be releasing an Oculus ready version of TF2 when the Dev kits ship.
For those backers who are upset about not having Doom 3 BFG edition support on launch of the Oculus Rift, they are offering the following options:
$20 Steam Wallet credit, perfect for buying your next game on Steam (including DOOM 3 BFG Edition without Rift developer kit support if you still want it).
$25 Oculus Store credit, which can be applied to future purchases at the Oculus Store including Oculus Latency Testers, new Oculus t-shirts, and more Rift development kits.
A full refund for your pledge. If you’re unhappy with the options above, we completely understand. Email us at email@example.com, and we’ll be happy to discuss your specific order or refund your pledge in full.
skade88 writes: Ars is reporting that Blizzard will announce a new game on March 22, 2013 at PAX East. They say the new game is not a sequel or expansion. Blizzard is also saying the new game is not the long rumored MMO named Titan. Considering that every game Blizzard released since 1998 has had the name Starcraft, Warcraft or Diablo in it, this is big news. Ars speculates in the article that the new game could be Blizzard's version of a DOTA game. They showed off Blizzard All-Stars at BlizCon 2010 as a SC2 custom map. It could be ready for launch as its own stand alone game. I guess we will have to wait and see!
skade88 writes: Linux.com has an article that will bring you up to speed on the good and bad when it comes to the Steam on Linux Beta. Valve has brought gaming a long way, once they work the kinks out of the Steam On Linux Beta, it will be ready for the masses.
skade88 writes: Ars is reporting that Junction Point Studios, the company that gave us Epic Mickey 1 and 2, has been closed by Disney due to poor sales. Epic Mickey 1 sold 1.3 million units in its first month while Epic Mickey 2 only sold 250,000 units. Times are hard these days for game developers.
skade88 writes: The guys at Tom's Hardware got to demo the Oculus Rift running Epic's Citadel demo. They describe the experience being as big of a game changing event in their lives as was OpenGL and Hardware acceleration was to Quake 1 and gaming beyond. If the Rift really does put gamers in such an immersive environment that they feel like they can stick out their tongues and catch digital snow flakes on it, then this really could be the game changer we all keep hearing about.
skade88 writes: Zynga has been struggling with financial problems for a while now. Earlier this year they had to let a good amount of employees go. Now they are shutting down 10 games.
----------- PetVille – Shut down December 30th Mafia Wars 2 — Shut down December 30th FishVille – Shut down December 5th Vampire Wars – Shut down December 5th Treasure Isle – Shut down December 5th Indiana Jones Adventure World – Closed to new players, shuts down January 14th Mafia Wars Shakedown – Pulled from app stores Forestville – Pulled from app stores Montopia – Shut down December 21st Mojitomo – Pulled from app stores Word Scramble Challenge – Pulled from app stores ------------
Will you miss any of these games? Read the full story at tech crunch.
skade88 writes: Ars has an interesting review of Dragon Quest V. I have seen these games on the shelf since they came out on the DS in 2009 for their first North American release, but I had never played them. After reading this article I think I will be picking it up on the way home tonight...if I can find a copy.
The complete change log is not too long, I am excited about the Christmas surprise!
"* Added fireworks * Added enchantable books * A lot of enchantments have been tweaked * A Christmas surprise * Added option to enable touchscreen input for buttons and inventory * Many issues have been fixed! "
skade88 writes: From the Article: 'Palmer Luckey says he’s not very good at presentations. He begins his address to the Evolve 2012 crowd with this halting caveat. It’s nonsense.
While he might not feel comfortable, he clearly knows his subject. He has an almost intimate knowledge of VR, he understands why it never really worked in the past and, most importantly, he can explain why the failed fantasies of the 1990s can finally be realised.
Virtual reality, he says, is the future of gaming.'
skade88 writes: Ars is running a story with details on the Console version of Diablo III. Check it out!
'Blizzard Chief Creative Officer Rob Pardo has added more fuel to the fire, telling Polygon that a console build of the game is currently "up and running" in Blizzard's offices, and "looking pretty cool" to boot. While Pardo said the team is "hoping to get it far enough along where we can make it an official project," the company is still not at the point where a console port can be officially confirmed. Diablo III lead designer Jay Wilson added that the company is "exploring console options," in case that was still unclear.'
skade88 writes: The OculusVR headset is getting closer and closer to a ship date. The team has given us some of their time to fill us in on the details of the screen they are using. Lots of good nerdy details in the full story.
From the blog post "Now that we have the developer kit specifications locked down and our manufacturing process underway, there’s a lot more information we can share with everyone. We are putting together a series of updates for our backers about the changes we’ve made to the design and we thought we’d start with the display. "