The first Athlon CPU models from AMD used the EV6 bus from DEC (albeit on a slot connector like the Pentium 2/3), and plans floated around to build motherboards compatible with both Athlon and DEC Alpha 21264 CPUs only requiring a firmware swap (and an adapter card for the 21264).
I also hazily recall some computer vendor that came out around the time of the original BeBox that sold a computer claimed to have a modular motherboard, with expansion slots, memory, CPU bus, etc. on separate modules, but the name escapes me.
Thanks! Very cool. It does say "heavily based on WinUAE" right there on the front page.
It can't be that much different from emulating the games in some other language or platform. You'd have to emulate the CPU and chipset, collect input from the user (keyboard and mouse at least, and holy shit joysticks too!), and output the graphics (HTML5 Canvas) and sound (HTML5 audio) to the browser. Given that the MC68000 family of processors and the Amiga chipset have been emulated many times before already, plenty of inspiration exists to get you started.
I don't see Philadelphia in the list of future or even potential cities for expansion. Shit, not even a single city within a six-hour drive. Nothing in the Northeast. The closest seems to be Raleigh-Durham. At this rate, it just looks like yet another half-assed Google project ready to go on the chopping block.
It depended on smart compilers that just did not work. It's one advantage was a large memory space and AMD took that away. It was one of two big fumbles that Intel made at the time, the other was Netburst.
Intel had already ventured into the depend-on-smart-compilers rabbit hole before IA64 and Netburst with the 432, a ridiculous 32-bit stack-based object-oriented processor released before the 80386. The 432 failed, in part, because none of the compilers available for it could optimize code sufficiently well to work around its many crippling features (16-bit ALU, 16-bit data buses, 16-bit segment offsets, slow clock speeds) and it ended up slower than the 8086.
Of course if Motorla had an inexpensive 68000 available and IBM had used it in the PC we would all have been much better off.
The same is true if Apple, Atari, and Commodore had use the 6809 but the 6502 was also cheaper.
Not quite. Yes, it was cheaper, but the 6502 was by all accounts just as good as the 6809. Nevertheless, Apple, Atari, and Commodore all ended up migrating to the 68000 family in the end with the Lisa/Macintosh*, ST/TT/Falcon, and Amiga.
* the II GS was a dead-end
If water enters the exhaust and the engine is running, this is usually not a big deal because the air pressure from the engine will push it back out. Also, the exhaust valves don't suck in air so it will take some serious water pressure to get past those.
One only has to look at the wet exhaust systems used in boats for an example of what happens when water enters the exhaust. Hell, they even introduce water in them deliberately.
Either add support for UTF-8 to Slash or edit your copypasta to remove broken quotes. Don't just throw your hands in the air.
This 1 TB/day threshold rang a bell as I remembered a BSD trumpeting a similar record, albeit in the opposite direction, in the late 1990s... and sure enough, Slashdot covered it back then:
Back then people had serious discussions about what sort of storage controller, network interface, and upstream connectivity was needed to achieve this result. Nowadays we can stuff that same performance in a trouser pocket. What an age to live in.