As a left-handed-mouser I'm disappointed the engine can't tell the difference between up/down/left/right/insert/delete/pgup/pgdn on the arrow-columns of my keyboard vs. the equivalents on the numpad. So I can't map everything onto those keys for actions as I do in Source games, thus I have to take my hand off the mouse to do certain functions. But I play in the dark, so I don't always hit the correct key when I do that.
This article's title, the mentioning of the book's name... just gave me an idea... finally an idea...
I wonder... I bet it's possible... to make a Rube Goldberg machine in Blender and literally let its physics handle all the stuff that should be handled by physics in such a device. Holy crap, I finally have an idea of something interesting to keep myself occupied, instead of sitting at the Blender menus with nothing but blank noise in my brain for the "What should I make?" department.
If that were true, they couldn't release it on the VC in Japan, either -- which they did. The Beatles' creations aren't copyrighted and trademarked in only the US and Europe, after all. It's one of Nintendo's bullshit excuses, much like their reason for not including Peach as a playable character in NSMB Wii ("the hardware isn't powerful enough to render her dress").
Yeah... we may have agreements, but the Constitution is still the supreme law of the land in the U.S. Good luck with that lawsuit, Germany, go join those litigious Brazilians who were butthurt over a Simpsons episode.
"It was intended as a somewhat non-commercial language in the tradition of logic programming languages". "Non-commercial"? What's the point of making a programming language if you don't intend it to be used by anyone who's actually serious about using it for actual, practical, real-world purposes? Get out of computer science if you're going to be an angry bitter tree hugger, you should be teaching basket weaving courses in a liberal arts ashtray-college if you're going to be that profoundly worthless to society.