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PC Games (Games)

Game Developer Asks To Hear From Pirates 1085

cliffski writes "Indie game developer Cliff Harris has long waged war against games piracy, but has issued a call to pirates to tell him why he is wrong. Assuming that developers are missing out on potential sales from disgruntled pirates, Cliff wants to hear specifically from people who have pirated his games. Not to criticize or lecture them, but to answer a simple question. Why? The reasons people give for copyright infringement/piracy are many and varied, but much of the debate has centred around music and movies, with big 'Triple-A' games an occasional consideration. With specific application to the world of small budget 'indie' games like those Cliff makes, he wants to know the thought processes behind people pirating the games. What puts people off buying? Is it quality, cost, DRM, ease of access? Is there anything that can be done to convert those people to buyers? While many pirates often make good general points about the reasons for the widespread pirating of PC games, it's unusual to get a chance to address specific developers with specific reasons. If you knew 100% that the developer would read your email explaining why you pirated their game, what would you say?"

Microsoft Launches Linux Labs Website 275

mjdroner writes "ZDNet is reporting that Microsoft is launching a website to 'share the activities of its internal Linux laboratories.' Microsoft says its goal is to foster communication with those who use open-source. The article also mentions that Microsoft runs a 300-server Linux installation to test open-source products." From the article: "Customers will be able to submit requests to Microsoft employees. For example, a person could ask how to best test the use of Linux desktops working with Microsoft's directory software. In addition, Port 25 will do video interviews with Microsoft employees with experience in the open-source or Unix world, Hilf said."

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