Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!


Forgot your password?
Check out the new SourceForge HTML5 internet speed test! No Flash necessary and runs on all devices. ×

Staying Afloat In a Sea of iPhone Apps 149

Burnsy writes "During all the hype of Apple celebrating its 1.5 billion iPhone App Store downloads, some good advice on how to be successful and stand out in the App Store came out. One story describes how developers are increasingly coming up with various strategies to make a splash, employing everything from temporary discounts to guerilla marketing tactics. On the other hand, some successful developers, such as the creator of the Flight Control app, which has been the number one selling app in 20 countries, talk about the pitfalls of Apple's approval process for the App Store. They say it can take a developer up to three months to get an application approved and distributed on the App Store and that maybe the iPhone bubble is soon to burst." A related story at Wired points out that the games category — already crowded with over 13,000 entries — is getting even more competitive as the major game publishers push into the market.

Slashdot Top Deals

If I were a grave-digger or even a hangman, there are some people I could work for with a great deal of enjoyment. -- Douglas Jerrold