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Comment Re:"Several new features" (Score 1) 308

I just went and looked at the changelogs for Chrome and can't figure out what you're talking about. According to Wikipedia, Safari 5 combines the things added in Chrome 4 and 5 (extensions, enhanced developer tools, improved HTML5 support, performance improvements, improved Javascript performance, Geolocation, web sockets, drag and drop, etc.), and adds additional features like Reader that is built directly into the app.

Comment Re:Quick - SUE THEM! (Score 1) 149

If software patents aren't important, explain why open-source's answer to H.264 is a format that used to be patented before being abandoned by the parent company. Why don't they just develop superior video compression technology and end the argument once and for all?

The reason is because the software patents protect the effort and research that went into the concepts used in the format, not the lines of code that were used to implement it. If developing those concepts were cheap and/or trivial there'd be much better open-source and non-patented formats out there.

Your example of different TV shows in the same genre is just bizarre. You do realize you're allowed to make your own original codec, right?

Comment Re:Quick - SUE THEM! (Score 1) 149

Can you give me an example of a closed source company not playing by the rules? Seriously, it makes little sense for large companies (which I'm assuming you're incorrectly linking to "closed source") to sue a loosely-organized group of developers giving their product away for free. Even if they could figure out who to sue and were guaranteed to win (very rare due to the current state of software patents across countries), they'd never recoup the legal costs. That's why VLC can break a million patents and keep on ticking.

If anything, the open-source groups that are releasing patented and licensed technology for free are the ones breaking the rules. It's like spending a few weeks retyping the contents of a Harry Potter book, then claiming that your ability to do so proves that copyrights on written material are bullshit ("it's just a sequence of words!"). It ignores the fact that developing the characters and story took much, much longer than writing the actual words on paper, and that the material wouldn't have been created in the first place without the protections offered by copyrights.

Comment Re:It's about the App Store (Score 1) 595

Are you seriously that angry over having to replace like 0.01% of your code base to port it to a different platform? That's just sad, dude. You also act like the Flash runtime will be 100% consistent across all platforms, even though we already went through this with Java for the past decade and it was neither consistent nor efficient.

Comment Re:The "Hardcore/Casual" divide is bullshit anyway (Score 1) 119

The problem here is that you're assuming the term "casual gamer" refers to people who play games casually when it actually refers to people who play casual games. The difference between the two is how interested someone is in learning how to operate two analog sticks, four shoulder buttons, and 4 or more face buttons just to be barely functional in a game.

A few years ago my dad told me that the NES he bought for my brother when we were kids was actually purchased for himself, and that he used to be really into video games back in the days of Pac-Man and Galaga, but he ended up giving the NES to my brother because he couldn't stand the idea of having to learn how to operate a D-pad and multiple buttons with two hands *at the same time*. When I was growing up he would occasionally balk at how games and the controllers are getting more and more complex for seemingly little benefit. These days I think he's addicted to a handful of online puzzle games and turn-based strategy games that only use the mouse. He is a casual gamer.

Casual gamers will generally see hardcore games as needlessly complicated. Hardcore gamers will generally see casual games as overly simple and thus boring. And thus, a divide was born.

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