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First Person Shooters (Games)

Submission + - Learn to Let Go: How Success Killed Duke Nukem (wired.com)

Ant writes: "This four pages Wired News article (one full page) reports on what happened to Duke Nukem Forever game:

"On May 6, 2009, everything ended. Drained of funds after so many years of work, the game's developer, 3D Realms, told its employees to collect their stuff and put it in boxes. The next week, the company was sued for millions by its publisher for failing to finish the sequel. What went so wrong? This is what happened...""

Submission + - The Making Of: Syndicate -- A Retrospective (edge-online.com) 1

Ant writes: "This three pages Edge Online article talks about the retrospective/making of one of the classic Bullfrog games, Syndicate:

"... It's over ten years since he led the Syndicate project; more than a decade since Bullfrog's dystopian opus beguiled gamers and critics with its combination of progressive, squad-based shoot 'em up, strategic planning and – for the time – refreshingly freeform environs...

The most adroit explanation of Bullfrog’s success in the early '90s is that its staff genuinely enjoyed themselves, making games that, first and foremost, they wanted to play..."

Seen on Blue's News."

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Top Ten Things Overheard At The ANSI C Draft Committee Meetings: (8) I'm on the committee and I *still* don't know what the hell #pragma is for.

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