Well, I can certainly agree that it's under-spec at this point in time. Problem is that there's still no competition out there that matches what it can do even with the low-power. Full keyboard, game controls and a desktop linux installation? There aren't any cell-phones that to my knowledge can do all that and still fit in your pocket without external peripherals.
Agreed. A rooted Android phone with a decent mod on it is as close as you can get to a Unix box in your pocket. The lack of a physical keyboard is a drag, but with a decent stock keyboard replacement like SwiftKey, it is not the end of the world.
What about the OpenPandora? That's an actual linux box in your pocket, keyboard included.
it's been common knowledge for a few years now
So making 10 attempts to get the needle into a vein just satisfies your sadistic tendencies?
Well, we have a rule in our trust that ensures we only have three stabs at a patient before we call an anaesthetist to do the job. I can't speak for my colleagues, but I've only ever needed two attempts... But then, some patients I refer straight on to the anesthetics chap without even bothering
This is very handy in emergency situations where it's literally the patient's life on the line if you don't get a needle in.
One solution would be to give them an 8-bit emulator so they can the basics such as direct memory mapped I/O (graphics, keyboard, sound), dont have to worry about breaking anything, can learn the fundamentals of hex, of pointers, etc.
From experience with kids, that won't help. When I started learning to code at age 7 on a z80-based computer they were few and far between. Everything was new, and new techniques were being developed all the time. The reason I wanted to code all sorts of algorithms and programs was because there was nothing like them available to me - I enjoyed problem solving because the solution enabled me to achieve a particular goal.
Now there are no goals left of that sort of simplicity - you have to tell the kids that yes, this is important and yes you need to learn it before you can code your own FPS or spreadsheet or whatever, but the software is already out there to scratch that sort of itch. So now you have the majority of kids not wanting to bother with programming because they don't need to. An 8-bit emulator is restricted in terms of both speed, graphical ability and storage whereas they know that the larger PCs are not restricted in those ways and so won't enjoy learning to code on an 8bit emulator.
And a kid that isn't enjoying him or herself won't learn very well at all. That said, I've seen plenty of adults learn to code on an emulator but they learn differently.
Any given program will expand to fill available memory.